Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Conquerant_76
Merlin
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
205W - 195L
1,493 Elo+
Party 1
Cerberus
Cerberus
DoctoR_BmC
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,817 Elo+
Solo
Chang'e
Chang'e
WeeZy_Pikachu
Chang'e
Level 91
God Stats
2W - 3L
1,717 SR
Queue Stats
153W - 145L
1,440 Elo+
Party 1
Hercules
Hercules
xxarr
Hercules
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 69L
1,511 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,552 Elo+

VS

Team Averages
Level 106
1,506 SR
1,553 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
MãXe
Bastet
Level 118
God Stats
2W - 0L
1,530 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Sobek
Sobek
NoOosa
Sobek
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Serqet
Serqet
TanzwutGandalf
Serqet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
davidoow321
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
2 / 9 / 17
12,872
644
16,893
23,970
8,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 17
14,232
712
23,029
16,478
6,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
DoctoR_BmC
Cerberus
20
12 / 9 / 13
15,203
760
18,296
28,789
28,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
18
4 / 7 / 20
12,403
620
19,015
21,479
6,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
xxarr
Hercules
19
5 / 7 / 17
12,957
648
20,501
25,424
22,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
15 / 6 / 12
15,135
757
22,280
25,226
10,474
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
MãXe
Bastet
20
9 / 4 / 19
14,146
707
25,836
22,276
10,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
NoOosa
Sobek
20
3 / 5 / 16
12,168
608
11,774
21,608
33,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 6 / 22
12,681
634
14,366
18,998
7,864
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
davidoow321
Baron Samedi
20
5 / 8 / 21
13,506
675
27,977
24,801
13,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
126
29
Kills
36
37
Deaths
29
84
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
9
17
1.17
W
Ne Zha
 
Ne Zha
15
6
12
3.5
L
6
5
17
2.9
L
Cerberus
DoctoR_BmC
Cerberus
12
9
13
2.06
W
Bastet
MãXe
Bastet
9
4
19
4.63
W
Sobek
NoOosa
Sobek
3
5
16
2.2
W
4
6
22
2.5
L
Chang'e
4
7
20
2
W
Baron Samedi
davidoow321
Baron Samedi
5
8
21
1.94
L
Hercules
xxarr
Hercules
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,734
Damage
102,233
116,140
Taken
112,909
72,613
Mitigated
75,602
45,339
Healing
48,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
16,893
13,049
2,769
3,572
23,970
8,464
2,358
7,560
15,980
0
36,823
W
Ne Zha
 
Ne Zha
22,280
3,911
4,838
8,434
25,226
10,474
1,056
14,049
11,177
0
48,052
L
23,029
1,006
3,275
1,892
16,478
6,678
848
6,076
10,402
51,217
0
L
Cerberus
DoctoR_BmC
Cerberus
18,296
186
2,421
5,751
28,789
28,716
497
10,171
17,905
38,856
0
W
Bastet
MãXe
Bastet
25,836
5,020
3,688
7,201
22,276
10,183
2,030
10,296
11,980
0
39,046
W
Sobek
NoOosa
Sobek
11,774
81
1,510
4,607
21,608
33,635
231
12,578
9,030
23,507
490
W
14,366
3,506
523
2,571
18,998
7,864
966
11,857
7,141
0
24,463
L
Chang'e
19,015
735
13,065
7,032
21,479
6,333
360
6,427
14,330
30,885
0
W
Baron Samedi
davidoow321
Baron Samedi
27,977
2,181
5,996
8,913
24,801
13,446
1,182
11,560
13,241
57,191
0
L
Hercules
xxarr
Hercules
20,501
6,479
1,251
4,311
25,424
22,422
951
9,297
15,755
0
28,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,667
Gold Earned
67,636
228
Minions Killed
143
0
Camps Cleared
0
1,609,959
Distance Traveled
1,756,321
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,872
644
36
2
0
306,139
0
W
Ne Zha
15,135
757
28
1
0
364,440
1
L
Merlin
14,232
712
67
3
0
327,952
0
L
Cerberus
15,203
760
68
3
0
309,809
3
W
Bastet
14,146
707
20
1
0
393,634
4
W
Sobek
12,168
608
21
1
0
304,139
0
W
Serqet
12,681
634
10
1
0
379,381
0
L
Chang'e
12,403
620
30
2
0
323,830
0
W
Baron Samedi
13,506
675
64
3
0
314,727
1
L
Hercules
12,957
648
27
1
0
342,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role