Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Bloodangel N7
Scylla
Level 23
God Stats
8W - 4L
1,764 SR
Queue Stats
41W - 24L
1,633 Elo+
Solo
Olorun
Olorun
KhaoticKev-
Olorun
Level 25
God Stats
8W - 5L
1,500 SR
Queue Stats
30W - 19L
1,484 Elo+
Solo
Loki
Loki
Rd-To-Gy
Loki
Level 20
God Stats
3W - 1L
1,280 SR
Queue Stats
9W - 7L
1,467 Elo+
Solo
Merlin
Merlin
crreperzinho
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 19
1,509 SR
1,517 Elo+

VS

Team Averages
Level 23
1,592 SR
1,593 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 34L
1,105 Elo+
Solo
Da Ji
Da Ji
Deivy2
Da Ji
Level 27
God Stats
17W - 10L
1,500 SR
Queue Stats
150W - 142L
1,911 Elo+
Solo
Anubis
Anubis
ItsYaBoyElldog
Anubis
Level 29
God Stats
4W - 4L
1,887 SR
Queue Stats
26W - 30L
1,901 Elo+
Solo
Neith
Neith
eX_Lyoxis
Neith
Level 25
God Stats
12W - 12L
1,347 SR
Queue Stats
296W - 303L
1,713 Elo+
Solo
Kukulkan
Kukulkan
rdjuh
Kukulkan
Level 29
God Stats
12W - 12L
1,728 SR
Queue Stats
316W - 329L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 4 / 2
7,054
371
446
7,442
1,657
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
15 / 1 / 3
12,128
638
15,952
9,388
2,923
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
16
5 / 4 / 6
10,326
543
8,543
11,121
4,427
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
16
2 / 3 / 5
10,327
544
4,339
10,520
3,284
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
12
1 / 10 / 2
8,029
423
941
9,323
2,238
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
5
0 / 9 / 2
6,009
316
660
6,850
2,109
Da Ji
Deivy2
Da Ji
17
10 / 6 / 2
11,109
585
11,899
14,121
5,293
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 0 / 0
5,438
286
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Neith
eX_Lyoxis
Neith
14
5 / 5 / 3
9,700
511
10,612
11,886
3,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
rdjuh
Kukulkan
15
4 / 3 / 5
9,156
482
5,147
7,430
2,701
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
23
Kills
19
22
Deaths
23
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
4
2
0.25
L
The Morrigan
 
The Morrigan
0
9
2
0.11
W
15
1
3
16.5
L
Da Ji
Deivy2
Da Ji
10
6
2
1.83
L
0
0
0
0
W
Olorun
5
4
6
2
W
Loki
2
3
5
1.5
W
Merlin
1
10
2
0.2
L
Neith
eX_Lyoxis
Neith
5
5
3
1.3
L
Kukulkan
rdjuh
Kukulkan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,221
Damage
28,318
47,794
Taken
40,287
14,529
Mitigated
14,024
11,732
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
446
49
0
305
7,442
1,657
264
2,007
5,435
0
12,040
L
The Morrigan
 
The Morrigan
660
444
0
0
6,850
2,109
0
5,512
1,294
3,849
0
W
15,952
1,575
0
3,137
9,388
2,923
792
1,151
8,237
60,864
0
L
Da Ji
Deivy2
Da Ji
11,899
2,745
0
2,820
14,121
5,293
0
6,871
7,250
0
66,395
L
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
8,543
3,634
321
4,156
11,121
4,427
4,439
758
10,363
59,260
0
W
Loki
4,339
2,473
0
3,373
10,520
3,284
587
237
10,283
0
58,676
W
Merlin
941
139
0
440
9,323
2,238
320
2,034
7,289
24,471
0
L
Neith
eX_Lyoxis
Neith
10,612
4,218
0
3,862
11,886
3,921
2,171
8,719
3,167
0
54,721
L
Kukulkan
rdjuh
Kukulkan
5,147
276
0
1,326
7,430
2,701
0
4,290
3,140
49,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,864
Gold Earned
41,412
336
Minions Killed
300
0
Camps Cleared
0
1,609,644
Distance Traveled
1,192,334
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,054
371
19
1
0
308,310
1
L
The Morrigan
6,009
316
7
0
0
208,017
1
W
Scylla
12,128
638
89
5
0
352,823
3
L
Da Ji
11,109
585
118
6
0
344,744
0
L
Anubis
5,438
286
0
0
0
6,000
0
W
Olorun
10,326
543
88
5
0
339,020
0
W
Loki
10,327
544
110
6
0
355,704
6
W
Merlin
8,029
423
30
2
0
253,787
1
L
Neith
9,700
511
81
4
0
323,285
2
L
Kukulkan
9,156
482
94
5
0
310,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role