Player Matchup

Bacchus
Bacchus
GrandMasta92
Bacchus
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 24L
1,683 Elo+
Party 2
Fenrir
Fenrir
NeileuX
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,510 Elo+
Solo
Kukulkan
Kukulkan
q Taptthrowed p
Kukulkan
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,564 Elo+

VS

Team Averages
Level 67
1,500 SR
1,584 Elo+
Zeus
Zeus
Cryptic Yeti42
Zeus
Level 105
God Stats
63W - 56L
1,501 SR
Queue Stats
322W - 318L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
FaDe_Snipes-_-
Cu Chulainn
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,672 Elo+
Party 1
Mercury
Mercury
Vaping_Zinger99
Mercury
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 22L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GrandMasta92
Bacchus
11
4 / 6 / 8
10,856
724
4,866
14,677
17,070
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
NeileuX
Fenrir
10
3 / 8 / 7
9,630
642
8,899
10,106
4,398
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
9 / 5 / 6
11,328
755
10,446
11,088
4,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 8
12,136
809
14,581
9,292
2,678
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
FaDe_Snipes-_-
Cu Chulainn
14
11 / 5 / 5
12,217
814
11,332
12,342
12,142
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 7 / 11
9,353
624
3,567
10,361
3,165
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
16
Kills
19
19
Deaths
16
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
W
Cu Chulainn
FaDe_Snipes-_-
Cu Chulainn
11
5
5
2.7
L
Bacchus
GrandMasta92
Bacchus
4
6
8
1.33
L
Fenrir
NeileuX
Fenrir
3
8
7
0.81
W
0
7
11
0.79
L
Kukulkan
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,211
Damage
29,480
35,871
Taken
31,995
26,124
Mitigated
17,985
7,335
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,581
1,035
1,161
2,848
9,292
2,678
1,719
3,532
5,760
54,905
0
W
Cu Chulainn
FaDe_Snipes-_-
Cu Chulainn
11,332
3,733
219
2,808
12,342
12,142
980
7,178
5,164
0
40,040
L
Bacchus
GrandMasta92
Bacchus
4,866
827
285
2,732
14,677
17,070
349
6,896
7,781
12,218
0
L
Fenrir
NeileuX
Fenrir
8,899
1,246
0
675
10,106
4,398
561
3,458
6,648
0
21,810
W
3,567
1,569
189
1,129
10,361
3,165
0
4,634
5,727
0
21,960
L
Kukulkan
10,446
767
1,359
2,284
11,088
4,656
321
4,256
6,832
39,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
33,706
123
Minions Killed
169
0
Camps Cleared
0
737,885
Distance Traveled
751,589
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,136
809
106
7
0
236,442
5
W
Cu Chulainn
12,217
814
37
2
0
251,869
0
L
Bacchus
10,856
724
16
1
0
270,289
2
L
Fenrir
9,630
642
31
2
0
249,580
1
W
Mercury
9,353
624
26
2
0
263,278
1
L
Kukulkan
11,328
755
76
5
0
218,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role