Player Matchup

Eset
Eset
Platinum IV
 
Eset
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
ChinTikiTaco
Amaterasu
Gold V
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
133W - 151L
1,617 MMR
Solo
Neith
Neith
Gold III
Nelill
Neith
Gold III
Level 160
God Stats
15W - 9L
1,500 SR
Queue Stats
409W - 419L
1,666 MMR
Solo
Jormungandr
Jormungandr
Gold V
VitalEnigma
Jormungandr
Gold V
Level 126
God Stats
7W - 7L
1,713 SR
Queue Stats
314W - 308L
1,585 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,543 SR
1,574 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,593 SR
1,634 MMR
Chaac
Chaac
Gold II
Gumpy Gopher
Chaac
Gold II
Level 145
God Stats
3W - 2L
1,963 SR
Queue Stats
15W - 13L
1,750 MMR
Party 1
Anhur
Anhur
Silver II
McGankies
Anhur
Silver II
Level 108
God Stats
7W - 2L
1,500 SR
Queue Stats
131W - 120L
1,650 MMR
Solo
Scylla
Scylla
Gold IV
PKMN Chansey
Scylla
Gold IV
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,533 MMR
Solo
Sobek
Sobek
Silver IV
TwistedMasta
Sobek
Silver IV
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 45L
1,561 MMR
Party 1
Susano
Susano
Silver II
YoooWater
Susano
Silver II
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 166L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
1 / 0 / 0
4,254
851
1,149
1,864
414
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
 
Arachne
6
0 / 0 / 0
3,541
708
267
3,206
722
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ChinTikiTaco
Amaterasu
2
0 / 0 / 0
2,704
541
201
357
196
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Neith
Nelill
Neith
5
0 / 1 / 0
3,265
653
1,242
3,012
531
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
VitalEnigma
Jormungandr
5
0 / 1 / 0
3,234
647
2,157
2,985
1,778
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
OdinHeimdallrYemojaAchillesThor

VS

Bans
King ArthurThanatosPersephoneBastetKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,884
777
1,150
3,035
1,607
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Anhur
McGankies
Anhur
5
0 / 0 / 2
3,366
673
2,140
2,432
434
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
7
1 / 0 / 1
3,951
790
778
1,241
301
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 1
3,649
730
1,249
3,260
1,631
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
YoooWater
Susano
5
0 / 1 / 2
3,628
726
375
2,773
704
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
2
2
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
0
0
1
L
Arachne
 
Arachne
0
0
0
0
L
Amaterasu
ChinTikiTaco
Amaterasu
0
0
0
0
W
0
0
0
0
W
Anhur
McGankies
Anhur
0
0
2
1
L
Neith
Nelill
Neith
0
1
0
0
W
Scylla
1
0
1
1.5
W
1
0
1
1.5
L
Jormungandr
VitalEnigma
Jormungandr
0
1
0
0
W
Susano
YoooWater
Susano
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,016
Damage
5,692
11,424
Taken
12,741
3,641
Mitigated
4,677
5,627
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,149
123
0
854
1,864
414
0
411
1,453
19,110
0
L
Arachne
 
Arachne
267
140
0
1,951
3,206
722
0
34
3,172
0
12,500
L
Amaterasu
ChinTikiTaco
Amaterasu
201
84
0
131
357
196
0
0
357
0
1,530
W
1,150
292
0
2,277
3,035
1,607
184
0
3,035
0
16,631
W
Anhur
McGankies
Anhur
2,140
760
0
1,000
2,432
434
0
948
1,484
0
12,120
L
Neith
Nelill
Neith
1,242
762
0
1,586
3,012
531
0
839
2,173
0
12,044
W
Scylla
778
404
0
250
1,241
301
0
507
734
14,435
0
W
1,249
280
0
1,389
3,260
1,631
0
1,067
2,193
8,621
0
L
Jormungandr
VitalEnigma
Jormungandr
2,157
847
0
1,105
2,985
1,778
0
743
2,242
11,548
0
W
Susano
YoooWater
Susano
375
112
0
1,472
2,773
704
0
784
1,989
0
12,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,998
Gold Earned
18,478
119
Minions Killed
138
0
Camps Cleared
0
415,491
Distance Traveled
523,562
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,254
851
39
8
0
103,614
1
L
Arachne
3,541
708
33
7
0
93,825
2
L
Amaterasu
2,704
541
3
1
0
27,273
0
W
Chaac
3,884
777
32
6
0
112,135
0
W
Anhur
3,366
673
26
5
0
99,746
3
L
Neith
3,265
653
26
5
0
95,754
2
W
Scylla
3,951
790
35
7
0
96,276
0
W
Sobek
3,649
730
14
3
0
112,188
0
L
Jormungandr
3,234
647
18
4
0
95,025
1
W
Susano
3,628
726
31
6
0
103,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role