Player Matchup

Anhur
Anhur
Diamond IV
Katakuri Donuts
Anhur
Diamond IV
Level 157
God Stats
6W - 4L
1,592 SR
Queue Stats
55W - 29L
2,082 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,592 SR
2,082 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,893 SR
1,605 MMR
Merlin
Merlin
Gold IV
Mit_Z_Hinten
Merlin
Gold IV
Level 143
God Stats
5W - 1L
1,893 SR
Queue Stats
30W - 18L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 0
14,037
936
11,262
14,145
9,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BakasuraPoseidonPeleSkadiKali

VS

Bans
FreyaAh Muzen CabUllrHe BoSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 6 / 0
12,305
820
6,242
13,808
7,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
L
Merlin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,262
Damage
6,242
14,145
Taken
13,808
9,483
Mitigated
7,952
4,345
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,262
5,596
0
4,345
14,145
9,483
2,466
6,493
7,652
995
107,146
L
Merlin
6,242
77
0
4,178
13,808
7,952
1,076
1,031
12,777
76,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,037
Gold Earned
12,305
187
Minions Killed
156
0
Camps Cleared
0
282,652
Distance Traveled
271,992
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,037
936
187
12
0
282,652
5
L
Merlin
12,305
820
156
10
0
271,992
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role