Player Matchup

Raijin
Raijin
JisatsuSenpai
Raijin
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
160W - 175L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LeafyLongBottom
Hun Batz
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
295W - 327L
1,613 Elo+
Solo
Hel
Hel
MikoloPulo
Hel
Level 145
God Stats
4W - 5L
1,733 SR
Queue Stats
306W - 340L
1,311 Elo+
Solo
Hercules
Hercules
SWAGNI GG
Hercules
Level 150
God Stats
5W - 10L
1,500 SR
Queue Stats
274W - 278L
1,755 Elo+
Solo
Kuzenbo
Kuzenbo
gimmeurfingmoney
Kuzenbo
Level 137
God Stats
2W - 3L
1,516 SR
Queue Stats
162W - 172L
1,527 Elo+
Solo
Team Averages
Level 149
1,550 SR
1,541 Elo+

VS

Team Averages
Level 127
1,500 SR
1,512 Elo+
Bacchus
Bacchus
 
Bacchus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BrunoWards
Anhur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,562 Elo+
Solo
Scylla
Scylla
NightNemesis666
Scylla
Level 149
God Stats
6W - 2L
1,500 SR
Queue Stats
197W - 186L
1,517 Elo+
Solo
Hachiman
Hachiman
SV3N_X1
Hachiman
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 43L
1,500 Elo+
Solo
Guan Yu
Guan Yu
XxAmdirxX
Guan Yu
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
403W - 393L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
11,124
856
20,819
15,929
7,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
16
4 / 6 / 4
9,986
768
14,254
14,062
12,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 6
9,166
705
6,792
12,154
5,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
SWAGNI GG
Hercules
17
3 / 2 / 5
9,712
747
11,674
17,577
13,773
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 5 / 5
9,063
697
9,672
20,468
22,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 3 / 16
10,824
833
12,710
18,373
25,057
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
18
2 / 1 / 19
10,185
783
16,835
15,442
7,864
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 4 / 7
10,345
796
9,516
10,280
5,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
SV3N_X1
Hachiman
17
6 / 3 / 11
10,670
821
17,461
15,006
7,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
XxAmdirxX
Guan Yu
17
5 / 3 / 12
10,221
786
11,637
23,101
24,876
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
14
Kills
20
21
Deaths
14
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
16
3.33
W
Anhur
2
1
19
11.5
L
3
4
7
1.63
L
Hun Batz
4
6
4
1
L
2
4
6
1.25
W
5
4
7
2.13
W
Hachiman
SV3N_X1
Hachiman
6
3
11
3.83
L
Hercules
SWAGNI GG
Hercules
3
2
5
2.75
W
Guan Yu
XxAmdirxX
Guan Yu
5
3
12
3.67
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,211
Damage
68,159
80,190
Taken
82,202
61,819
Mitigated
70,271
41,423
Healing
42,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,710
948
2,713
1,494
18,373
25,057
414
6,258
12,115
23,771
0
W
Anhur
16,835
7,651
2,726
2,848
15,442
7,864
1,935
7,385
8,057
0
34,379
L
20,819
1,405
1,296
1,111
15,929
7,644
1,026
4,970
10,959
56,006
0
L
Hun Batz
14,254
1,486
1,698
472
14,062
12,666
498
3,061
11,001
0
24,647
L
6,792
287
20,909
6,029
12,154
5,518
796
3,366
8,788
10,125
0
W
9,516
568
0
0
10,280
5,141
972
5,131
5,149
32,285
0
W
Hachiman
SV3N_X1
Hachiman
17,461
7,537
1,653
4,589
15,006
7,333
1,733
8,227
6,779
0
43,512
L
Hercules
SWAGNI GG
Hercules
11,674
2,165
393
6,219
17,577
13,773
629
3,907
13,670
0
20,855
W
Guan Yu
XxAmdirxX
Guan Yu
11,637
1,785
16,506
10,134
23,101
24,876
288
10,282
12,819
0
17,345
L
9,672
2,738
1,280
2,016
20,468
22,218
489
6,922
13,546
13,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,051
Gold Earned
52,245
135
Minions Killed
166
0
Camps Cleared
0
1,209,750
Distance Traveled
1,198,975
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,824
833
26
2
0
242,396
4
W
Anhur
10,185
783
31
2
0
237,239
7
L
Raijin
11,124
856
76
6
0
208,675
2
L
Hun Batz
9,986
768
22
2
0
226,123
0
L
Hel
9,166
705
11
1
0
254,755
1
W
Scylla
10,345
796
49
4
0
211,116
2
W
Hachiman
10,670
821
48
4
0
226,793
3
L
Hercules
9,712
747
18
1
0
276,348
6
W
Guan Yu
10,221
786
12
1
0
281,431
2
L
Kuzenbo
9,063
697
8
1
0
243,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role