Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
regularlou123
Mercury
Level 94
God Stats
17W - 21L
1,500 SR
Queue Stats
70W - 83L
1,500 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,500 Elo+

VS

Team Averages
Level 115
1,433 SR
1,519 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Raven StormWolf
Bacchus
Level 144
God Stats
4W - 8L
1,129 SR
Queue Stats
370W - 476L
1,591 Elo+
Solo
Sol
Sol
shadowhearts10
Sol
Level 82
God Stats
11W - 11L
1,670 SR
Queue Stats
34W - 50L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 4 / 3
8,913
637
6,876
10,260
3,178
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
10
1 / 2 / 0
8,191
585
3,862
11,388
6,459
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
10
2 / 4 / 3
9,074
648
5,932
13,952
4,598
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 5 / 6
9,547
682
10,588
9,996
3,548
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
4 / 0 / 4
10,135
724
7,073
8,411
11,745
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
4 / 1 / 5
9,821
702
8,427
8,618
2,418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
10
10
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
3
0.88
L
Hercules
 
Hercules
1
2
0
0.5
W
Cernunnos
 
Cernunnos
2
5
6
1
W
4
0
4
6
L
Mercury
2
4
3
0.88
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,670
Damage
26,088
35,600
Taken
27,025
14,235
Mitigated
17,711
8,889
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,876
2,948
552
1,894
10,260
3,178
786
5,140
5,120
0
24,582
L
Hercules
 
Hercules
3,862
762
754
4,219
11,388
6,459
0
4,558
6,830
0
21,844
W
Cernunnos
 
Cernunnos
10,588
6,081
0
1,480
9,996
3,548
721
0
9,996
0
34,546
W
7,073
726
0
0
8,411
11,745
120
60
8,351
22,237
109
L
Mercury
5,932
2,972
366
1,104
13,952
4,598
924
5,788
8,164
0
29,041
W
8,427
1,778
0
4,745
8,618
2,418
1,904
32
8,586
40,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
29,503
121
Minions Killed
140
0
Camps Cleared
0
782,593
Distance Traveled
788,586
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,913
637
44
3
0
216,512
2
L
Hercules
8,191
585
36
3
0
286,783
3
W
Cernunnos
9,547
682
53
4
0
231,657
2
W
Bacchus
10,135
724
26
2
0
283,072
3
L
Mercury
9,074
648
41
3
0
279,298
0
W
Sol
9,821
702
61
4
0
273,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role