Player Matchup

Hun Batz
Hun Batz
Platinum II
 
Hun Batz
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond III
AmezonPrime
Odin
Diamond III
Level 157
God Stats
8W - 5L
1,830 SR
Queue Stats
90W - 107L
2,140 MMR
Solo
Janus
Janus
Diamond IV
IMasterZoroI
Janus
Diamond IV
Level 59
God Stats
24W - 16L
1,935 SR
Queue Stats
100W - 95L
2,279 MMR
Party 1
Anhur
Anhur
Platinum II
MFatih55
Anhur
Platinum II
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 129L
2,153 MMR
Party 1
Yemoja
Yemoja
Diamond I
N0Numbers
Yemoja
Diamond I
Level 160
God Stats
11W - 9L
1,500 SR
Queue Stats
585W - 560L
2,640 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,653 SR
2,142 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,532 SR
2,247 MMR
Geb
Geb
Platinum III
BlackPh03nix
Geb
Platinum III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
514W - 444L
2,588 MMR
Solo
Bakasura
Bakasura
Platinum I
JeanPipas
Bakasura
Platinum I
Level 158
God Stats
12W - 13L
1,851 SR
Queue Stats
145W - 136L
2,241 MMR
Party 2
Ullr
Ullr
Diamond III
Jhockin
Ullr
Diamond III
Level 160
God Stats
5W - 8L
1,500 SR
Queue Stats
264W - 246L
2,449 MMR
Solo
Guan Yu
Guan Yu
Platinum III
SusanoOrTroll
Guan Yu
Platinum III
Level 96
God Stats
6W - 9L
1,500 SR
Queue Stats
417W - 412L
1,956 MMR
Solo
Merlin
Merlin
Platinum II
TaToGuCCl
Merlin
Platinum II
Level 47
God Stats
0W - 2L
1,310 SR
Queue Stats
177W - 169L
1,999 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
12 / 5 / 9
13,685
652
23,940
18,166
6,089
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 14
11,952
569
7,900
17,321
12,321
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 6 / 4
13,000
619
11,120
15,840
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
MFatih55
Anhur
19
3 / 5 / 7
12,187
580
13,519
17,890
6,344
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
N0Numbers
Yemoja
19
6 / 0 / 11
12,362
589
16,203
14,668
17,104
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
HeimdallrThe MorriganPersephoneSusanoEset

VS

Bans
ThorJing WeiOsirisBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 7
10,732
511
8,832
21,800
18,922
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
JeanPipas
Bakasura
16
4 / 5 / 2
10,890
519
10,906
17,744
8,593
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Jhockin
Ullr
18
7 / 2 / 4
11,883
566
16,701
12,368
4,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
15
2 / 9 / 3
9,817
467
12,173
26,369
30,860
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
TaToGuCCl
Merlin
15
1 / 9 / 6
10,134
483
13,731
14,025
7,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
31
Kills
17
17
Deaths
31
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
12
5
9
3.3
W
4
1
14
11
L
3
6
7
1.08
W
6
6
4
1.33
L
Bakasura
JeanPipas
Bakasura
4
5
2
1
L
Ullr
Jhockin
Ullr
7
2
4
4.5
W
Anhur
MFatih55
Anhur
3
5
7
1.3
W
Yemoja
N0Numbers
Yemoja
6
0
11
11.5
L
Guan Yu
2
9
3
0.39
L
Merlin
TaToGuCCl
Merlin
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,682
Damage
62,343
83,885
Taken
92,306
47,201
Mitigated
70,425
32,957
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
23,940
7,611
0
4,691
18,166
6,089
1,882
4,446
12,742
0
116,453
W
7,900
1,903
0
3,534
17,321
12,321
1,172
5,496
10,805
0
28,159
L
8,832
1,055
0
1,250
21,800
18,922
0
3,769
18,031
31,136
0
W
11,120
1,290
0
604
15,840
5,343
172
5,052
10,342
91,127
0
L
Bakasura
JeanPipas
Bakasura
10,906
8,281
0
4,807
17,744
8,593
37
3,564
14,180
0
60,187
L
Ullr
Jhockin
Ullr
16,701
7,804
0
1,487
12,368
4,792
0
2,870
9,498
0
105,059
W
Anhur
MFatih55
Anhur
13,519
7,045
0
4,466
17,890
6,344
5,500
5,842
12,048
0
93,525
W
Yemoja
N0Numbers
Yemoja
16,203
4,176
11,041
8,621
14,668
17,104
1,115
3,242
10,823
80,535
0
L
Guan Yu
12,173
2,745
467
8,111
26,369
30,860
0
11,553
14,816
0
53,977
L
Merlin
TaToGuCCl
Merlin
13,731
470
0
515
14,025
7,258
0
5,567
8,458
75,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,186
Gold Earned
53,456
629
Minions Killed
537
0
Camps Cleared
0
2,044,436
Distance Traveled
1,972,017
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,685
652
170
8
0
437,706
2
W
Odin
11,952
569
26
1
0
458,808
5
L
Geb
10,732
511
29
1
0
413,086
12
W
Janus
13,000
619
165
8
0
412,334
10
L
Bakasura
10,890
519
127
6
0
446,166
3
L
Ullr
11,883
566
157
7
0
410,171
7
W
Anhur
12,187
580
151
7
0
368,373
7
W
Yemoja
12,362
589
117
6
0
367,215
5
L
Guan Yu
9,817
467
82
4
0
368,928
6
L
Merlin
10,134
483
142
7
0
333,666
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role