Player Matchup

Fenrir
Fenrir
ArTeX_Fade
Fenrir
Level 118
God Stats
7W - 2L
1,741 SR
Queue Stats
102W - 99L
1,479 Elo+
Solo
Ymir
Ymir
Fatnificent
Ymir
Level 149
God Stats
11W - 7L
1,500 SR
Queue Stats
503W - 449L
1,672 Elo+
Solo
Ra
Ra
KANDlD
Ra
Level 146
God Stats
7W - 3L
1,500 SR
Queue Stats
53W - 15L
1,500 Elo+
Solo
Team Averages
Level 138
1,580 SR
1,550 Elo+

VS

Team Averages
Level 103
1,432 SR
1,536 Elo+
Ah Puch
Ah Puch
ClareVoyance25
Ah Puch
Level 142
God Stats
6W - 8L
1,500 SR
Queue Stats
489W - 422L
1,683 Elo+
Solo
Cerberus
Cerberus
DimmaDimsom
Cerberus
Level 120
God Stats
11W - 14L
1,267 SR
Queue Stats
250W - 272L
1,323 Elo+
Solo
Heimdallr
Heimdallr
LordSephy
Heimdallr
Level 48
God Stats
11W - 14L
1,528 SR
Queue Stats
22W - 25L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArTeX_Fade
Fenrir
14
4 / 2 / 8
13,349
607
8,451
16,865
19,448
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 9
13,708
623
5,972
20,670
23,843
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
17
8 / 0 / 9
14,802
673
17,761
10,522
4,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
13,226
601
17,554
10,508
3,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
DimmaDimsom
Cerberus
12
1 / 6 / 2
12,767
580
6,983
17,276
16,904
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
LordSephy
Heimdallr
11
2 / 7 / 1
11,865
539
11,740
13,233
4,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
5
5
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ArTeX_Fade
Fenrir
4
2
8
4
L
2
4
1
0.63
L
Cerberus
DimmaDimsom
Cerberus
1
6
2
0.33
W
5
3
9
3.17
W
Ra
8
0
9
12.5
L
Heimdallr
LordSephy
Heimdallr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,184
Damage
36,277
48,057
Taken
41,017
47,703
Mitigated
24,199
19,658
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ArTeX_Fade
Fenrir
8,451
1,532
0
1,666
16,865
19,448
954
7,615
9,250
0
40,756
L
17,554
0
0
2,604
10,508
3,258
186
4,720
5,788
86,099
0
L
Cerberus
DimmaDimsom
Cerberus
6,983
255
818
3,311
17,276
16,904
195
10,681
6,595
41,123
0
W
5,972
625
0
1,238
20,670
23,843
592
12,160
8,510
25,559
0
W
Ra
17,761
1,527
9,754
7,000
10,522
4,412
1,547
4,820
5,702
100,173
0
L
Heimdallr
LordSephy
Heimdallr
11,740
2,585
0
2,010
13,233
4,037
806
8,452
4,781
0
39,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,859
Gold Earned
37,858
253
Minions Killed
308
0
Camps Cleared
0
1,222,746
Distance Traveled
1,180,585
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,349
607
46
2
0
448,182
7
L
Ah Puch
13,226
601
145
7
0
391,086
2
L
Cerberus
12,767
580
94
4
0
392,503
9
W
Ymir
13,708
623
28
1
0
388,185
6
W
Ra
14,802
673
179
8
0
386,379
1
L
Heimdallr
11,865
539
69
3
0
396,996
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role