Player Matchup

Freya
Freya
 
Freya
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Ech3lon_3nigma
Loki
Level 29
God Stats
13W - 14L
1,314 SR
Queue Stats
265W - 247L
1,673 Elo+
Solo
Kuzenbo
Kuzenbo
Gio Cassimani
Kuzenbo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 185L
1,811 Elo+
Party 1
Tyr
Tyr
XxKmadXx
Tyr
Level 28
God Stats
1W - 0L
1,771 SR
Queue Stats
113W - 93L
1,643 Elo+
Solo
Heimdallr
Heimdallr
tsijazog
Heimdallr
Level 17
God Stats
10W - 2L
1,796 SR
Queue Stats
22W - 12L
1,946 Elo+
Solo
Team Averages
Level 42
1,576 SR
1,715 Elo+

VS

Team Averages
Level 17
1,526 SR
1,621 Elo+
Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Kurai Hyuga
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,911 Elo+
Solo
Bacchus
Bacchus
Pynnd-
Bacchus
Level 22
God Stats
1W - 3L
1,417 SR
Queue Stats
20W - 24L
1,505 Elo+
Solo
Olorun
Olorun
Sentelle420
Olorun
Level 16
God Stats
0W - 1L
1,715 SR
Queue Stats
61W - 53L
1,556 Elo+
Solo
Artemis
Artemis
TalentedJuli
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
1 / 0 / 2
3,967
661
1,516
3,441
818
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 0 / 2
3,702
617
1,349
981
218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
6
2 / 0 / 3
4,431
739
2,753
2,555
1,184
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 1 / 0
4,373
729
1,422
2,498
819
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
tsijazog
Heimdallr
7
1 / 0 / 0
3,926
654
1,516
2,605
771
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 0 / 0
3,983
664
1,334
3,000
733
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Kurai Hyuga
King Arthur
5
0 / 1 / 0
3,478
580
1,481
3,644
2,221
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Bacchus
Pynnd-
Bacchus
4
0 / 1 / 0
3,173
529
568
2,590
1,137
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
3
0 / 2 / 0
2,950
492
178
1,172
248
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
TalentedJuli
Artemis
4
0 / 3 / 0
3,126
521
689
2,662
595
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
2
2
L
Thor
 
Thor
1
0
0
1
W
1
0
2
2
W
Kuzenbo
2
0
3
3.5
L
King Arthur
Kurai Hyuga
King Arthur
0
1
0
0
L
Bacchus
Pynnd-
Bacchus
0
1
0
0
L
Olorun
0
2
0
0
L
Artemis
TalentedJuli
Artemis
0
3
0
0
W
2
1
0
2
W
Heimdallr
tsijazog
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,556
Damage
4,250
12,080
Taken
13,068
3,810
Mitigated
4,934
6,078
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,516
642
0
2,540
3,441
818
96
184
3,257
15,584
0
L
Thor
 
Thor
1,334
440
0
1,331
3,000
733
0
560
2,440
0
16,837
W
1,349
709
0
413
981
218
0
190
791
0
10,105
W
Kuzenbo
2,753
1,271
0
725
2,555
1,184
0
261
2,294
11,185
0
L
King Arthur
Kurai Hyuga
King Arthur
1,481
176
0
1,491
3,644
2,221
0
868
2,776
0
10,656
L
Bacchus
Pynnd-
Bacchus
568
157
0
500
2,590
1,137
0
1,031
1,559
5,441
0
L
Olorun
178
0
0
22
1,172
248
0
266
906
4,093
0
L
Artemis
TalentedJuli
Artemis
689
620
0
300
2,662
595
0
1,544
1,118
0
5,307
W
1,422
502
0
1,275
2,498
819
65
111
2,387
0
18,808
W
Heimdallr
tsijazog
Heimdallr
1,516
1,024
0
1,125
2,605
771
272
0
2,605
0
15,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,399
Gold Earned
16,710
135
Minions Killed
72
0
Camps Cleared
0
548,605
Distance Traveled
515,740
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
3,967
661
33
6
0
90,845
2
L
Thor
3,983
664
39
7
0
120,491
0
W
Loki
3,702
617
14
2
0
139,009
3
W
Kuzenbo
4,431
739
13
2
0
118,314
2
L
King Arthur
3,478
580
8
1
0
135,546
0
L
Bacchus
3,173
529
6
1
0
121,814
1
L
Olorun
2,950
492
4
1
0
35,838
0
L
Artemis
3,126
521
15
3
0
102,051
2
W
Tyr
4,373
729
49
8
0
108,887
0
W
Heimdallr
3,926
654
26
4
0
91,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role