Player Matchup

Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
PalmOrso
Bacchus
Gold V
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Smilewicked
Anhur
Gold V
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,872 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,500 SR
1,624 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,589 SR
1,724 MMR
Odin
Odin
Silver II
 
Odin
Silver II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
SunKenRockK
Ares
Platinum IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,882 MMR
Party 1
Vulcan
Vulcan
Gold I
Waycrez
Vulcan
Gold I
Level 160
God Stats
9W - 6L
1,766 SR
Queue Stats
25W - 18L
1,791 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 1 / 11
9,497
791
11,170
6,368
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PalmOrso
Bacchus
10
2 / 1 / 13
8,538
712
5,488
10,006
10,629
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
10 / 1 / 4
10,037
836
8,677
7,005
2,698
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothPersephoneNe ZhaCabrakanTerra

VS

Bans
KumbhakarnaHou YiMedusaCupidHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 7 / 3
7,438
620
1,870
9,990
6,117
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 5 / 2
8,312
693
5,253
11,322
8,083
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Waycrez
Vulcan
11
2 / 4 / 0
8,610
718
6,431
6,986
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
11
9.5
L
Odin
 
Odin
0
7
3
0.21
W
Bacchus
PalmOrso
Bacchus
2
1
13
8.5
W
10
1
4
12
L
1
5
2
0.4
L
Vulcan
Waycrez
Vulcan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,335
Damage
13,554
23,379
Taken
28,298
15,584
Mitigated
16,416
8,018
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,170
819
111
2,955
6,368
2,257
830
3,394
2,974
52,456
0
L
Odin
 
Odin
1,870
149
0
1,377
9,990
6,117
0
6,287
3,703
0
15,530
W
Bacchus
PalmOrso
Bacchus
5,488
674
0
2,406
10,006
10,629
582
5,082
4,924
17,023
0
W
8,677
4,250
0
2,546
7,005
2,698
1,848
3,425
3,580
0
43,412
L
5,253
501
0
1,585
11,322
8,083
0
6,596
4,726
10,840
0
L
Vulcan
Waycrez
Vulcan
6,431
1,730
0
85
6,986
2,216
0
3,786
3,200
42,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,072
Gold Earned
24,360
181
Minions Killed
136
0
Camps Cleared
0
677,264
Distance Traveled
620,757
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,497
791
82
7
0
216,489
4
L
Odin
7,438
620
42
4
0
205,241
1
W
Bacchus
8,538
712
18
2
0
250,004
7
W
Anhur
10,037
836
81
7
0
210,771
3
L
Ares
8,312
693
10
1
0
210,316
5
L
Vulcan
8,610
718
84
7
0
205,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role