Player Matchup

Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
ANNIESTANK
Ra
Gold III
Level 160
God Stats
9W - 10L
1,500 SR
Queue Stats
431W - 418L
2,226 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Dirux
Ne Zha
Platinum I
Level 108
God Stats
6W - 8L
1,285 SR
Queue Stats
304W - 309L
2,211 MMR
Solo
Athena
Athena
Platinum I
ManuelMV
Athena
Platinum I
Level 148
God Stats
3W - 5L
1,715 SR
Queue Stats
296W - 259L
2,109 MMR
Party 2
Odin
Odin
Platinum I
MoeDaGreat
Odin
Platinum I
Level 147
God Stats
0W - 3L
1,293 SR
Queue Stats
42W - 42L
2,079 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,459 SR
2,025 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,526 SR
2,167 MMR
Hun Batz
Hun Batz
Platinum IV
CharlesMnson
Hun Batz
Platinum IV
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
181W - 192L
1,871 MMR
Solo
Vamana
Vamana
Diamond III
Dishonored
Vamana
Diamond III
Level 160
God Stats
11W - 7L
1,866 SR
Queue Stats
554W - 512L
2,418 MMR
Party 1
Izanami
Izanami
Diamond IV
ErnestoSanchez1
Izanami
Diamond IV
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 186L
2,060 MMR
Solo
The Morrigan
The Morrigan
Diamond III
Haithi
The Morrigan
Diamond III
Level 160
God Stats
13W - 15L
1,500 SR
Queue Stats
270W - 274L
2,458 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond V
Vixeum
Erlang Shen
Diamond V
Level 149
God Stats
41W - 39L
1,263 SR
Queue Stats
627W - 593L
2,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
3 / 10 / 6
13,768
459
15,141
28,618
11,725
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 4 / 10
15,261
509
26,805
16,170
8,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Dirux
Ne Zha
20
8 / 10 / 7
15,524
517
17,633
26,996
12,635
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
ManuelMV
Athena
20
4 / 12 / 11
15,151
505
13,408
46,738
50,356
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 5 / 1
14,584
486
21,239
31,653
51,758
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KukulkanThorYemojaPersephoneHeimdallr

VS

Bans
Xing TianJing WeiAwilixHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CharlesMnson
Hun Batz
20
16 / 3 / 6
20,251
675
16,581
23,742
12,380
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
Dishonored
Vamana
20
7 / 3 / 16
18,387
613
25,465
35,581
51,792
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 5 / 15
18,570
619
39,119
22,478
8,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Haithi
The Morrigan
20
8 / 7 / 13
19,071
636
21,530
15,517
6,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Vixeum
Erlang Shen
20
4 / 4 / 26
16,949
565
21,750
35,175
38,530
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
117
22
Kills
41
41
Deaths
22
35
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
10
6
0.6
L
3
4
10
2
W
Hun Batz
CharlesMnson
Hun Batz
16
3
6
6.33
L
Ne Zha
Dirux
Ne Zha
8
10
7
1.15
W
Vamana
Dishonored
Vamana
7
3
16
5
W
6
5
15
2.7
W
The Morrigan
Haithi
The Morrigan
8
7
13
2.07
L
Athena
ManuelMV
Athena
4
12
11
0.79
L
4
5
1
0.9
W
Erlang Shen
Vixeum
Erlang Shen
4
4
26
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,226
Damage
124,445
150,175
Taken
132,493
134,486
Mitigated
117,802
30,479
Healing
34,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
15,141
7,704
0
5,054
28,618
11,725
0
308
28,219
0
108,731
L
26,805
1,381
7,816
3,635
16,170
8,012
0
2,600
13,473
145,190
0
W
Hun Batz
CharlesMnson
Hun Batz
16,581
4,723
0
5,691
23,742
12,380
2,576
6,576
17,166
0
186,953
L
Ne Zha
Dirux
Ne Zha
17,633
6,109
0
6,784
26,996
12,635
102
5,100
21,896
0
135,502
W
Vamana
Dishonored
Vamana
25,465
12,961
0
15,025
35,581
51,792
300
10,147
25,434
0
131,317
W
39,119
28,636
0
4,944
22,478
8,821
10,199
6,883
15,595
0
175,620
W
The Morrigan
Haithi
The Morrigan
21,530
3,693
0
1,411
15,517
6,279
5,873
5,457
9,697
143,995
8,248
L
Athena
ManuelMV
Athena
13,408
4,380
0
2,520
46,738
50,356
0
6,267
38,648
41,724
0
L
21,239
5,487
0
4,670
31,653
51,758
0
5,943
25,516
0
108,280
W
Erlang Shen
Vixeum
Erlang Shen
21,750
7,785
0
7,545
35,175
38,530
366
11,753
22,744
0
48,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,288
Gold Earned
93,228
817
Minions Killed
975
0
Camps Cleared
0
2,838,115
Distance Traveled
3,124,857
35
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,768
459
157
5
0
470,007
8
L
Ra
15,261
509
241
8
0
644,083
15
W
Hun Batz
20,251
675
236
8
0
678,967
11
L
Ne Zha
15,524
517
191
6
0
563,312
1
W
Vamana
18,387
613
201
7
0
635,104
4
W
Izanami
18,570
619
273
9
0
595,623
8
W
The Morrigan
19,071
636
229
8
0
562,877
9
L
Athena
15,151
505
59
2
0
596,745
4
L
Odin
14,584
486
169
6
0
563,968
7
W
Erlang Shen
16,949
565
36
1
0
652,286
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role