Player Matchup

Terra
Terra
CONDENSEDxMILK
Terra
Level 97
God Stats
1W - 4L
1,520 SR
Queue Stats
24W - 24L
1,802 Elo+
Solo
Awilix
Awilix
OakenBoat45
Awilix
Level 87
God Stats
2W - 1L
1,718 SR
Queue Stats
92W - 74L
1,610 Elo+
Solo
Merlin
Merlin
Zx ProToF4d3 xZ
Merlin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 93L
1,264 Elo+
Solo
Team Averages
Level 110
1,579 SR
1,559 Elo+

VS

Team Averages
Level 99
1,504 SR
1,571 Elo+
Odin
Odin
Ubbe Ragnarssen
Odin
Level 62
God Stats
9W - 5L
1,592 SR
Queue Stats
30W - 25L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
XxZektbachxX
Guan Yu
Level 108
God Stats
6W - 2L
1,637 SR
Queue Stats
30W - 25L
1,559 Elo+
Party 1
Scylla
Scylla
kris1v
Scylla
Level 128
God Stats
1W - 0L
1,284 SR
Queue Stats
7W - 6L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
11,101
584
5,863
17,815
13,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
12
2 / 7 / 1
10,909
574
6,783
15,661
5,278
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 6 / 2
10,859
572
19,154
13,045
4,525
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 10
11,531
607
8,072
10,034
5,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
XxZektbachxX
Guan Yu
12
3 / 4 / 9
11,202
590
9,112
14,787
9,956
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
kris1v
Scylla
14
9 / 1 / 6
12,774
672
19,156
13,437
7,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
15
15
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Awilix
2
7
1
0.36
W
3
0
10
8
W
Guan Yu
XxZektbachxX
Guan Yu
3
4
9
1.88
L
2
6
2
0.5
W
Scylla
kris1v
Scylla
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,800
Damage
36,340
46,521
Taken
38,258
23,596
Mitigated
23,183
16,986
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,863
627
4,808
9,534
17,815
13,793
0
8,599
9,216
25,960
0
L
Awilix
6,783
2,508
0
1,962
15,661
5,278
185
5,662
9,999
0
44,808
W
8,072
3,446
935
1,677
10,034
5,847
716
6,575
3,459
0
26,240
W
Guan Yu
XxZektbachxX
Guan Yu
9,112
1,618
2,900
2,664
14,787
9,956
152
8,394
6,393
0
21,899
L
19,154
500
0
682
13,045
4,525
84
5,011
8,034
53,728
0
W
Scylla
kris1v
Scylla
19,156
1,053
0
0
13,437
7,380
702
10,060
3,377
62,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,869
Gold Earned
35,507
193
Minions Killed
157
0
Camps Cleared
0
997,866
Distance Traveled
1,091,089
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,101
584
43
2
0
352,722
2
L
Awilix
10,909
574
74
4
0
336,436
2
W
Odin
11,531
607
45
2
0
371,075
4
W
Guan Yu
11,202
590
30
2
0
368,254
6
L
Merlin
10,859
572
76
4
0
308,708
5
W
Scylla
12,774
672
82
4
0
351,760
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role