Player Matchup

Terra
Terra
 
Terra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AzJoke_Fr
Ullr
Level 79
God Stats
4W - 5L
1,522 SR
Queue Stats
169W - 140L
1,467 Elo+
Solo
Anubis
Anubis
WillJungle
Anubis
Level 92
God Stats
2W - 1L
1,197 SR
Queue Stats
5W - 2L
1,160 Elo+
Solo
Team Averages
Level 66
1,406 SR
1,376 Elo+

VS

Team Averages
Level 14
1,488 SR
1,523 Elo+
Horus
Horus
Greyhill96
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Awilix
Awilix
MalenaxMannax
Awilix
Level 29
God Stats
0W - 1L
1,415 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Neith
Neith
Rupperth01
Neith
Level 8
God Stats
3W - 3L
1,548 SR
Queue Stats
5W - 13L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 1 / 12
9,428
629
945
6,312
7,122
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
13
6 / 3 / 10
10,720
715
14,208
11,574
4,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
WillJungle
Anubis
15
11 / 1 / 5
11,851
790
16,995
11,172
5,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
1 / 6 / 3
8,893
593
2,888
14,172
10,034
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 9 / 2
8,217
548
8,043
13,763
2,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
11
2 / 3 / 2
9,109
607
11,853
11,625
2,619
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
4
5
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
12
7
W
Ullr
6
3
10
3.67
L
Horus
1
6
3
0.42
L
1
9
2
0.22
L
Neith
2
3
2
1
W
Anubis
WillJungle
Anubis
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,148
Damage
22,784
29,058
Taken
39,560
16,629
Mitigated
15,099
14,006
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
945
71
2,588
2,911
6,312
7,122
0
0
6,312
3,204
0
W
Ullr
14,208
3,949
771
1,998
11,574
4,268
1,352
12
11,562
0
37,566
L
Horus
2,888
1,458
1,006
1,676
14,172
10,034
0
5,547
8,625
0
20,011
L
8,043
3,781
554
1,233
13,763
2,446
0
6,770
6,993
0
17,054
L
Neith
11,853
5,205
270
1,392
11,625
2,619
0
5,623
6,002
0
36,300
W
Anubis
WillJungle
Anubis
16,995
608
0
5,738
11,172
5,239
866
15
11,157
77,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
26,219
184
Minions Killed
109
0
Camps Cleared
0
695,174
Distance Traveled
687,660
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,428
629
5
0
0
210,222
2
W
Ullr
10,720
715
54
4
0
239,685
0
L
Horus
8,893
593
26
2
0
228,834
0
L
Awilix
8,217
548
9
1
0
252,752
1
L
Neith
9,109
607
74
5
0
206,074
3
W
Anubis
11,851
790
125
8
0
245,267
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role