Player Matchup

Odin
Odin
RazaStorm
Odin
Level 126
God Stats
8W - 7L
1,512 SR
Queue Stats
201W - 215L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
STUDMOB
Jormungandr
Level 103
God Stats
18W - 8L
1,724 SR
Queue Stats
147W - 124L
1,633 Elo+
Party 2
Baron Samedi
Baron Samedi
firstkeep
Baron Samedi
Level 65
God Stats
1W - 3L
1,357 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 98
1,531 SR
1,543 Elo+

VS

Team Averages
Level 106
1,396 SR
1,551 Elo+
Hachiman
Hachiman
Dem0nSamurai
Hachiman
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 101L
1,572 Elo+
Party 1
Chaac
Chaac
Gods Titan
Chaac
Level 81
God Stats
1W - 3L
1,189 SR
Queue Stats
97W - 88L
1,262 Elo+
Solo
Merlin
Merlin
VeXXaLaTi0n
Merlin
Level 134
God Stats
12W - 11L
1,500 SR
Queue Stats
154W - 192L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 3 / 7
13,321
579
17,066
24,067
31,719
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
STUDMOB
Jormungandr
15
7 / 4 / 1
14,834
645
12,464
26,080
27,224
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
firstkeep
Baron Samedi
12
1 / 7 / 7
12,354
537
9,453
19,638
9,513
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dem0nSamurai
Hachiman
14
3 / 5 / 4
14,064
611
12,304
14,923
4,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
15
6 / 4 / 6
14,833
645
13,475
21,249
26,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
17
5 / 2 / 9
15,553
676
30,334
15,213
5,630
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
11
Kills
14
14
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dem0nSamurai
Hachiman
3
5
4
1
W
Chaac
6
4
6
2.25
L
Odin
3
3
7
2.17
L
Jormungandr
STUDMOB
Jormungandr
7
4
1
1.88
W
Merlin
5
2
9
4.75
L
Baron Samedi
firstkeep
Baron Samedi
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,983
Damage
56,113
69,785
Taken
51,385
68,456
Mitigated
36,208
16,164
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dem0nSamurai
Hachiman
12,304
5,938
0
1,267
14,923
4,498
274
5,915
9,008
0
59,663
W
Chaac
13,475
2,007
0
9,143
21,249
26,080
1,061
10,848
10,401
0
40,070
L
Odin
17,066
2,733
1,493
6,989
24,067
31,719
274
9,270
14,797
0
65,286
L
Jormungandr
STUDMOB
Jormungandr
12,464
2,162
0
2,730
26,080
27,224
336
12,635
13,445
55,704
0
W
Merlin
30,334
1,473
0
4,416
15,213
5,630
874
5,206
10,007
115,929
0
L
Baron Samedi
firstkeep
Baron Samedi
9,453
789
1,383
3,569
19,638
9,513
617
8,675
10,963
36,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,509
Gold Earned
44,450
225
Minions Killed
270
0
Camps Cleared
0
1,071,851
Distance Traveled
1,190,600
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,064
611
78
3
0
393,995
5
W
Chaac
14,833
645
41
2
0
394,594
1
L
Odin
13,321
579
82
4
0
426,614
5
L
Jormungandr
14,834
645
91
4
0
338,957
5
W
Merlin
15,553
676
151
7
0
402,011
9
L
Baron Samedi
12,354
537
52
2
0
306,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role