Player Matchup

Ares
Ares
Feefal
Ares
Level 120
God Stats
6W - 1L
1,500 SR
Queue Stats
194W - 198L
1,731 Elo+
Solo
Sun Wukong
Sun Wukong
GreenGuyEZ
Sun Wukong
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 61L
1,398 Elo+
Solo
Athena
Athena
Hiperninja
Athena
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,498 Elo+
Party 3
Sol
Sol
Robty93
Sol
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 197L
1,418 Elo+
Solo
Thor
Thor
ThalleSenju
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,498 Elo+
Party 3
Team Averages
Level 126
1,500 SR
1,509 Elo+

VS

Team Averages
Level 111
1,553 SR
1,442 Elo+
Ah Puch
Ah Puch
CaptainCamo412
Ah Puch
Level 103
God Stats
6W - 2L
1,531 SR
Queue Stats
100W - 89L
1,383 Elo+
Party 2
Agni
Agni
DeathReaper07
Agni
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 117L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
SavageChed34
Kukulkan
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
112W - 113L
1,361 Elo+
Party 2
Thoth
Thoth
Shady as a Tree
Thoth
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 125L
1,401 Elo+
Party 2
Jormungandr
Jormungandr
itomatoman
Jormungandr
Level 149
God Stats
4W - 5L
1,733 SR
Queue Stats
147W - 153L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Feefal
Ares
16
1 / 6 / 17
10,746
716
6,126
14,485
18,955
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GreenGuyEZ
Sun Wukong
20
12 / 2 / 17
12,991
866
19,204
19,377
23,146
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Hiperninja
Athena
19
4 / 7 / 21
11,267
751
11,469
23,291
32,089
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
20
9 / 4 / 10
13,123
875
19,526
18,055
7,069
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
7 / 7 / 17
12,288
819
12,100
14,362
13,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 15
10,709
714
15,769
14,653
5,996
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 9 / 12
10,118
675
6,368
12,363
5,581
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SavageChed34
Kukulkan
18
6 / 5 / 11
11,391
759
17,766
14,001
6,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 5 / 12
12,367
824
14,663
15,665
7,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
itomatoman
Jormungandr
16
6 / 9 / 13
10,803
720
12,058
19,830
9,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
88
33
Kills
25
26
Deaths
35
82
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
7
15
1.64
L
1
9
12
0.78
W
Ares
Feefal
Ares
1
6
17
1.58
W
Sun Wukong
GreenGuyEZ
Sun Wukong
12
2
17
10.25
W
Athena
Hiperninja
Athena
4
7
21
2.07
W
Sol
9
4
10
3.5
L
Kukulkan
SavageChed34
Kukulkan
6
5
11
2.3
L
8
5
12
2.8
W
7
7
17
2.21
L
Jormungandr
itomatoman
Jormungandr
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,425
Damage
66,624
89,570
Taken
76,512
95,097
Mitigated
34,893
35,629
Healing
18,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,769
780
1,466
2,687
14,653
5,996
514
3,347
11,306
25,543
0
L
6,368
688
79
1,149
12,363
5,581
346
5,844
6,519
16,557
0
W
Ares
Feefal
Ares
6,126
132
61
769
14,485
18,955
697
10,742
3,743
15,697
0
W
Sun Wukong
GreenGuyEZ
Sun Wukong
19,204
4,298
5,814
8,859
19,377
23,146
945
11,093
8,284
0
35,228
W
Athena
Hiperninja
Athena
11,469
3,821
1,567
2,687
23,291
32,089
0
16,479
6,812
20,454
0
W
Sol
19,526
4,325
3,670
9,237
18,055
7,069
3,325
15,152
2,903
45,268
0
L
Kukulkan
SavageChed34
Kukulkan
17,766
499
893
4,173
14,001
6,092
471
7,583
6,418
37,109
0
L
14,663
1,136
1,152
3,028
15,665
7,648
786
8,886
6,779
28,417
0
W
12,100
1,016
1,892
1,073
14,362
13,838
417
13,158
1,204
0
19,038
L
Jormungandr
itomatoman
Jormungandr
12,058
4,040
911
2,892
19,830
9,576
688
11,461
8,369
21,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,415
Gold Earned
55,388
139
Minions Killed
136
0
Camps Cleared
0
1,349,460
Distance Traveled
1,210,969
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,709
714
21
1
0
228,609
0
L
Agni
10,118
675
25
2
0
251,940
0
W
Ares
10,746
716
22
1
0
242,471
2
W
Sun Wukong
12,991
866
25
2
0
325,889
1
W
Athena
11,267
751
10
1
0
292,807
0
W
Sol
13,123
875
66
4
0
255,360
2
L
Kukulkan
11,391
759
43
3
0
247,928
1
L
Thoth
12,367
824
29
2
0
253,670
1
W
Thor
12,288
819
16
1
0
232,933
1
L
Jormungandr
10,803
720
18
1
0
228,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role