Player Matchup
Team Averages
Gold V
Average Tier
Level 78
1,500 SR
1,739
MMR
VS
Team Averages
Bronze III
Average Tier
Level 147
1,785 SR
1,500
MMR
Heimdallr
Bronze III
Level 147
God Stats
2W - 1L
1,785 SR
Queue Stats
3W - 2L
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MoNeY-_-ThIeF
Fenrir
8
0 / 3 / 0
4,733
789
2,509
6,367
4,062
![Warrior's Blessing](https://static.smite.guru/i/items/15479.jpg)
Warrior's Blessing
+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
![Silver Breastplate](https://static.smite.guru/i/items/9838.jpg)
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BL4NK-_Z3R0_
Heimdallr
11
3 / 0 / 0
6,360
1,060
4,014
3,757
1,448
![Evolved Attacker's Blessing](https://static.smite.guru/i/items/15578.jpg)
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
![Y10 Transcendence](https://static.smite.guru/i/items/8547.jpg)
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
![Combat Boots](https://static.smite.guru/i/items/9625.jpg)
Combat Boots
+10
Physical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,360
1,060
50
8
0
104,445
2
L
4,733
789
34
6
0
190,234
1