Player Matchup

Kukulkan
Kukulkan
Merkal 03
Kukulkan
Level 42
God Stats
6W - 4L
1,630 SR
Queue Stats
98W - 85L
1,750 Elo+
Party 2
Athena
Athena
NTR D S U W A
Athena
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
245W - 236L
1,437 Elo+
Party 3
Chaac
Chaac
NTR DONGTAE
Chaac
Level 64
God Stats
7W - 7L
1,500 SR
Queue Stats
191W - 189L
1,437 Elo+
Party 3
Ne Zha
Ne Zha
iAm Mr Noobb
Ne Zha
Level 124
God Stats
1W - 1L
1,789 SR
Queue Stats
151W - 130L
1,750 Elo+
Party 2
Cupid
Cupid
preachersuki
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,500 Elo+
Party 3
Team Averages
Level 67
1,584 SR
1,575 Elo+

VS

Team Averages
Level 52
1,544 SR
1,501 Elo+
Scylla
Scylla
Big Orbit
Scylla
Level 77
God Stats
2W - 2L
1,691 SR
Queue Stats
37W - 55L
1,619 Elo+
Party 1
Bakasura
Bakasura
Cyber Carry
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,621 Elo+
Party 1
Heimdallr
Heimdallr
Eneeosss
Heimdallr
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
56W - 60L
1,479 Elo+
Party 4
Jormungandr
Jormungandr
Juniorhdzbruh
Jormungandr
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 137L
1,486 Elo+
Party 4
Amaterasu
Amaterasu
TrueCenturion7
Amaterasu
Level 21
God Stats
18W - 21L
1,530 SR
Queue Stats
44W - 54L
1,301 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Merkal 03
Kukulkan
20
6 / 9 / 5
14,303
477
24,234
18,978
7,956
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 6 / 5
11,679
389
8,420
25,871
22,746
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 6 / 4
13,130
438
31,231
38,757
41,231
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
20
3 / 9 / 5
14,279
476
23,343
28,236
11,476
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 8 / 4
12,123
404
11,277
18,223
6,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Big Orbit
Scylla
20
7 / 7 / 12
15,483
516
22,351
20,068
5,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Cyber Carry
Bakasura
20
9 / 4 / 5
15,976
533
18,078
28,023
11,352
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Eneeosss
Heimdallr
20
12 / 0 / 14
17,992
600
34,587
24,483
12,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Juniorhdzbruh
Jormungandr
20
7 / 3 / 21
16,523
551
19,757
28,285
37,778
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
TrueCenturion7
Amaterasu
20
3 / 3 / 17
14,470
482
16,959
25,401
28,179
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
17
Kills
38
38
Deaths
17
23
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Scylla
Big Orbit
Scylla
7
7
12
1.86
W
Bakasura
Cyber Carry
Bakasura
9
4
5
2.88
W
Heimdallr
Eneeosss
Heimdallr
12
0
14
19
W
Jormungandr
Juniorhdzbruh
Jormungandr
7
3
21
5.83
L
Kukulkan
Merkal 03
Kukulkan
6
9
5
0.94
L
1
6
5
0.58
L
4
6
4
1
W
Amaterasu
TrueCenturion7
Amaterasu
3
3
17
3.83
L
Ne Zha
3
9
5
0.61
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,505
Damage
111,732
130,065
Taken
126,260
90,173
Mitigated
95,344
29,851
Healing
45,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Big Orbit
Scylla
22,351
2,804
0
3,443
20,068
5,941
1,900
6,434
13,634
84,423
0
W
Bakasura
Cyber Carry
Bakasura
18,078
13,112
0
13,274
28,023
11,352
1,095
5,352
22,671
0
79,472
W
Heimdallr
Eneeosss
Heimdallr
34,587
21,176
0
12,038
24,483
12,094
4,739
5,923
18,560
0
172,902
W
Jormungandr
Juniorhdzbruh
Jormungandr
19,757
3,806
0
6,157
28,285
37,778
298
7,168
21,117
70,076
0
L
Kukulkan
Merkal 03
Kukulkan
24,234
925
0
390
18,978
7,956
123
10,687
8,221
102,576
0
L
8,420
1,598
0
1,870
25,871
22,746
286
5,746
19,713
50,809
1,651
L
31,231
6,241
0
15,152
38,757
41,231
982
11,745
26,058
0
99,644
W
Amaterasu
TrueCenturion7
Amaterasu
16,959
6,971
0
11,037
25,401
28,179
2,128
7,258
18,143
0
64,961
L
Ne Zha
23,343
5,959
0
7,323
28,236
11,476
353
9,306
18,580
0
120,424
L
11,277
4,102
853
4,263
18,223
6,764
767
4,624
13,415
0
52,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,514
Gold Earned
80,444
624
Minions Killed
601
0
Camps Cleared
0
2,664,360
Distance Traveled
2,744,922
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,483
516
115
4
0
532,628
1
W
Bakasura
15,976
533
118
4
0
518,109
3
W
Heimdallr
17,992
600
225
8
0
519,908
13
W
Jormungandr
16,523
551
56
2
0
536,654
5
L
Kukulkan
14,303
477
173
6
0
498,478
3
L
Athena
11,679
389
62
2
0
458,987
6
L
Chaac
13,130
438
143
5
0
563,390
4
W
Amaterasu
14,470
482
87
3
0
637,623
2
L
Ne Zha
14,279
476
166
6
0
555,490
1
L
Cupid
12,123
404
80
3
0
588,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role