Player Matchup

Bastet
Bastet
Bkusc
Bastet
Level 113
God Stats
4W - 3L
1,513 SR
Queue Stats
292W - 250L
1,473 Elo+
Party 1
The Morrigan
The Morrigan
J7seph
The Morrigan
Level 142
God Stats
402W - 243L
1,594 SR
Queue Stats
741W - 588L
1,515 Elo+
Party 1
Fafnir
Fafnir
Luxordz
Fafnir
Level 154
God Stats
11W - 38L
1,264 SR
Queue Stats
469W - 477L
1,537 Elo+
Solo
Neith
Neith
SynysterSiren
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 179L
1,500 Elo+
Solo
Fenrir
Fenrir
zbirdmanx
Fenrir
Level 129
God Stats
3W - 2L
1,533 SR
Queue Stats
111W - 100L
1,472 Elo+
Solo
Team Averages
Level 127
1,481 SR
1,499 Elo+

VS

Team Averages
Level 121
1,451 SR
1,689 Elo+
Hel
Hel
Birlax
Hel
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
190W - 184L
1,736 Elo+
Solo
Athena
Athena
FreshTomatoe1
Athena
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 128L
1,780 Elo+
Party 2
Neith
Neith
KANG9321
Neith
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
429W - 449L
1,790 Elo+
Solo
Horus
Horus
QuavoWithADraco
Horus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
292W - 210L
1,568 Elo+
Party 2
Olorun
Olorun
Voxien
Olorun
Level 126
God Stats
6W - 1L
1,257 SR
Queue Stats
213W - 143L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bkusc
Bastet
4
0 / 1 / 0
3,069
614
1,174
2,647
691
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

The Morrigan
J7seph
The Morrigan
6
1 / 0 / 0
3,453
691
1,598
1,849
530
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Luxordz
Fafnir
5
0 / 1 / 0
2,981
596
31
2,192
1,154
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
2,406
481
0
0
0
Fenrir
zbirdmanx
Fenrir
5
0 / 0 / 0
3,170
634
1,250
3,749
1,695
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Birlax
Hel
5
0 / 1 / 1
3,294
659
1,603
1,439
362
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 0 / 0
3,556
711
711
2,942
877
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
KANG9321
Neith
6
0 / 0 / 0
3,557
711
2,418
2,360
1,038
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 1
3,364
673
824
1,401
456
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Voxien
Olorun
6
1 / 0 / 0
3,430
686
937
535
125
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
Birlax
Hel
0
1
1
0.5
L
Bastet
Bkusc
Bastet
0
1
0
0
W
1
0
0
1
L
The Morrigan
J7seph
The Morrigan
1
0
0
1
W
Neith
KANG9321
Neith
0
0
0
0
L
Fafnir
Luxordz
Fafnir
0
1
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Olorun
Voxien
Olorun
1
0
0
1
L
Fenrir
zbirdmanx
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,053
Damage
6,493
10,437
Taken
8,677
4,070
Mitigated
2,858
4,887
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Birlax
Hel
1,603
280
113
484
1,439
362
0
644
795
13,724
0
L
Bastet
Bkusc
Bastet
1,174
583
0
911
2,647
691
0
1,040
1,607
0
10,001
W
711
403
0
1,772
2,942
877
0
510
2,432
9,243
0
L
The Morrigan
J7seph
The Morrigan
1,598
300
0
640
1,849
530
0
1,274
575
15,976
521
W
Neith
KANG9321
Neith
2,418
1,422
0
1,596
2,360
1,038
0
0
2,360
0
16,156
L
Fafnir
Luxordz
Fafnir
31
31
0
803
2,192
1,154
0
937
1,255
5,867
0
W
824
579
72
590
1,401
456
0
31
1,370
0
6,523
L
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Voxien
Olorun
937
816
101
122
535
125
160
0
535
18,741
0
L
Fenrir
zbirdmanx
Fenrir
1,250
603
0
2,533
3,749
1,695
0
0
3,749
0
9,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,079
Gold Earned
17,201
75
Minions Killed
125
0
Camps Cleared
0
355,709
Distance Traveled
465,199
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,294
659
25
5
0
85,169
1
L
Bastet
3,069
614
25
5
0
91,778
1
W
Athena
3,556
711
21
4
0
117,423
3
L
The Morrigan
3,453
691
27
5
0
89,457
1
W
Neith
3,557
711
30
6
0
94,250
2
L
Fafnir
2,981
596
4
1
0
75,433
1
W
Horus
3,364
673
12
2
0
82,868
2
L
Neith
2,406
481
0
0
0
0
0
W
Olorun
3,430
686
37
7
0
85,489
2
L
Fenrir
3,170
634
19
4
0
99,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role