Player Matchup

Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver III
Fenrir533
Sobek
Silver III
Level 158
God Stats
2W - 1L
1,693 SR
Queue Stats
148W - 172L
1,366 MMR
Party 1
Anubis
Anubis
Silver IV
IP x Cyanide
Anubis
Silver IV
Level 109
God Stats
13W - 7L
1,872 SR
Queue Stats
15W - 12L
1,474 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,689 SR
1,447 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,615 SR
1,412 MMR
Kukulkan
Kukulkan
Silver II
NfGL SAMURAii
Kukulkan
Silver II
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,395 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
bigant901
Xing Tian
Gold IV
Level 125
God Stats
4W - 2L
1,846 SR
Queue Stats
5W - 3L
1,543 MMR
Party 2
Ullr
Ullr
Silver V
elmasmejordtos
Ullr
Silver V
Level 155
God Stats
7W - 16L
1,500 SR
Queue Stats
535W - 604L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 5 / 5
10,432
580
8,994
15,547
14,853
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Fenrir533
Sobek
12
2 / 1 / 7
10,930
607
9,553
16,997
24,409
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
14
5 / 7 / 3
12,183
677
11,582
14,267
6,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MedusaZeusChaacYemojaPoseidon

VS

Bans
JormungandrAh Muzen CabHou YiSkadiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NfGL SAMURAii
Kukulkan
15
7 / 3 / 3
12,964
720
18,427
10,254
3,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
bigant901
Xing Tian
13
3 / 1 / 9
11,723
651
8,964
19,627
19,010
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 6 / 6
11,340
630
7,233
13,500
3,987
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
9
Kills
13
13
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
5
0.9
L
Sobek
Fenrir533
Sobek
2
1
7
5.5
L
Anubis
5
7
3
0.93
W
Kukulkan
NfGL SAMURAii
Kukulkan
7
3
3
2.83
W
Xing Tian
bigant901
Xing Tian
3
1
9
7.5
W
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
34,624
46,811
Taken
43,381
46,176
Mitigated
26,058
13,239
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,994
2,326
0
3,679
15,547
14,853
650
10,657
4,890
0
21,401
L
Sobek
Fenrir533
Sobek
9,553
481
0
4,479
16,997
24,409
0
9,359
7,638
29,269
0
L
Anubis
11,582
459
0
5,081
14,267
6,914
504
7,589
6,678
63,973
0
W
Kukulkan
NfGL SAMURAii
Kukulkan
18,427
1,045
0
3,490
10,254
3,061
266
7,035
3,219
75,682
0
W
Xing Tian
bigant901
Xing Tian
8,964
1,330
0
4,849
19,627
19,010
229
7,240
12,387
31,387
0
W
7,233
2,380
0
840
13,500
3,987
2,021
6,924
6,576
0
39,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,545
Gold Earned
36,027
172
Minions Killed
213
0
Camps Cleared
0
896,260
Distance Traveled
966,107
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,432
580
26
1
0
322,686
3
L
Sobek
10,930
607
32
2
0
334,998
4
L
Anubis
12,183
677
114
6
0
238,576
3
W
Kukulkan
12,964
720
123
7
0
323,610
1
W
Xing Tian
11,723
651
27
2
0
348,600
2
W
Ullr
11,340
630
63
4
0
293,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role