Player Matchup

Terra
Terra
MG Arc Angel
Terra
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 104L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
VS SNIPER GOD
Zhong Kui
Level 127
God Stats
11W - 5L
1,298 SR
Queue Stats
724W - 706L
1,429 Elo+
Solo
Ares
Ares
destroyer5381
Ares
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 289L
1,582 Elo+
Party 1
Janus
Janus
headSh0tzR free
Janus
Level 118
God Stats
1W - 5L
1,715 SR
Queue Stats
232W - 209L
1,615 Elo+
Party 1
He Bo
He Bo
xBIGxEDGEx13
He Bo
Level 17
God Stats
1W - 1L
1,706 SR
Queue Stats
29W - 31L
1,517 Elo+
Party 1
Team Averages
Level 111
1,544 SR
1,524 Elo+

VS

Team Averages
Level 100
1,488 SR
1,545 Elo+
He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
FlowerKidNena
Raijin
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 95L
1,626 Elo+
Party 2
Freya
Freya
MissNoCo
Freya
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
491W - 518L
1,500 Elo+
Solo
Yemoja
Yemoja
YaBoiHerb
Yemoja
Level 126
God Stats
4W - 4L
1,442 SR
Queue Stats
171W - 156L
1,598 Elo+
Party 2
Chiron
Chiron
xv magmortar vx
Chiron
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 6
11,271
663
8,684
23,076
29,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
VS SNIPER GOD
Zhong Kui
17
2 / 8 / 7
10,981
646
14,735
22,248
10,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 4 / 6
12,789
752
12,933
17,690
23,327
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 2 / 5
10,512
618
10,660
9,857
3,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 11 / 5
9,466
557
6,022
14,988
5,766
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
7 / 2 / 17
13,030
766
20,328
14,213
7,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 3 / 12
13,179
775
13,945
12,084
6,151
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
MissNoCo
Freya
9
0 / 3 / 5
8,793
517
3,403
4,983
2,204
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
YaBoiHerb
Yemoja
20
4 / 1 / 16
12,168
716
8,162
14,682
17,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 2 / 11
13,150
774
29,921
17,804
9,304
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
11
Kills
29
29
Deaths
11
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
2
17
7.75
W
9
3
12
5
L
3
4
6
1.5
W
Freya
MissNoCo
Freya
0
3
5
0.83
L
Zhong Kui
VS SNIPER GOD
Zhong Kui
2
8
7
0.69
W
Yemoja
YaBoiHerb
Yemoja
4
1
16
12
L
5
4
6
2
L
1
2
5
1.75
L
0
11
5
0.23
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,034
Damage
75,759
87,859
Taken
63,766
73,395
Mitigated
42,240
29,226
Healing
37,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,328
1,004
2,198
1,519
14,213
7,244
1,192
11,764
2,449
39,913
0
W
13,945
1,725
1,991
2,082
12,084
6,151
1,415
11,091
993
43,237
0
L
8,684
231
7,046
7,288
23,076
29,912
297
11,370
11,706
23,795
0
W
Freya
MissNoCo
Freya
3,403
889
482
624
4,983
2,204
0
3,818
1,165
6,508
0
L
Zhong Kui
VS SNIPER GOD
Zhong Kui
14,735
491
1,396
6,557
22,248
10,620
224
14,284
7,964
35,155
0
W
Yemoja
YaBoiHerb
Yemoja
8,162
1,307
12,349
4,713
14,682
17,337
462
9,542
5,140
20,034
0
L
12,933
105
896
820
17,690
23,327
96
8,761
8,929
18,058
0
L
10,660
41
3,531
1,607
9,857
3,770
988
4,519
5,338
36,165
0
L
6,022
853
0
85
14,988
5,766
0
6,904
8,084
12,666
0
W
29,921
6,091
4,964
7,031
17,804
9,304
2,748
16,819
985
0
55,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,019
Gold Earned
60,320
156
Minions Killed
173
0
Camps Cleared
0
1,465,665
Distance Traveled
1,295,164
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,030
766
36
2
0
314,065
3
W
Raijin
13,179
775
42
2
0
266,740
3
L
Terra
11,271
663
26
2
0
300,125
1
W
Freya
8,793
517
7
0
0
109,927
1
L
Zhong Kui
10,981
646
59
3
0
292,960
3
W
Yemoja
12,168
716
15
1
0
286,447
1
L
Ares
12,789
752
10
1
0
303,763
1
L
Janus
10,512
618
44
3
0
309,104
2
L
He Bo
9,466
557
17
1
0
259,713
0
W
Chiron
13,150
774
73
4
0
317,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role