Player Matchup

Chaac
Chaac
DarkManon99
Chaac
Level 90
God Stats
7W - 11L
1,905 SR
Queue Stats
58W - 60L
1,925 Elo+
Party 1
Ymir
Ymir
Manon 1st
Ymir
Level 102
God Stats
11W - 6L
1,724 SR
Queue Stats
28W - 43L
1,756 Elo+
Party 1
Neith
Neith
SikWitIT XCII
Neith
Level 59
God Stats
3W - 3L
1,780 SR
Queue Stats
21W - 33L
1,756 Elo+
Party 1
Kukulkan
Kukulkan
imAbish
Kukulkan
Level 106
God Stats
13W - 18L
1,877 SR
Queue Stats
25W - 38L
1,756 Elo+
Party 1
Susano
Susano
rmx25
Susano
Level 109
God Stats
3W - 4L
1,730 SR
Queue Stats
42W - 49L
1,657 Elo+
Party 1
Team Averages
Level 93
1,803 SR
1,770 Elo+

VS

Team Averages
Level 121
1,530 SR
1,564 Elo+
Yemoja
Yemoja
 
Yemoja
Level 84
God Stats
1W - 0L
1,322 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Dmb6493
Merlin
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 85L
1,669 Elo+
Solo
Erlang Shen
Erlang Shen
Ge_ThanG
Erlang Shen
Level 107
God Stats
6W - 10L
1,500 SR
Queue Stats
89W - 89L
1,548 Elo+
Solo
Ravana
Ravana
HumanMight
Ravana
Level 119
God Stats
9W - 7L
1,500 SR
Queue Stats
206W - 176L
1,443 Elo+
Solo
Skadi
Skadi
STicKToOFFliNe
Skadi
Level 160
God Stats
23W - 12L
1,827 SR
Queue Stats
1,185W - 1,007L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 13
18,294
457
26,238
59,009
70,136
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ymir
20
5 / 4 / 11
19,317
483
9,081
32,484
38,156
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 5 / 9
16,710
418
17,171
20,583
7,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
imAbish
Kukulkan
20
8 / 8 / 6
21,904
548
30,283
32,376
12,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
rmx25
Susano
20
8 / 8 / 8
20,257
506
30,346
31,442
16,666
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
3 / 5 / 10
20,216
505
19,536
26,977
37,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Dmb6493
Merlin
20
7 / 4 / 6
22,597
565
36,733
21,765
10,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Ge_ThanG
Erlang Shen
20
7 / 5 / 9
22,739
568
22,135
39,090
40,609
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
HumanMight
Ravana
20
5 / 6 / 14
23,508
588
33,108
40,031
44,867
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 7 / 8
23,269
582
34,346
28,227
11,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
79
26
Kills
32
33
Deaths
27
47
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
5
10
1.6
L
3
8
13
1.19
W
Merlin
Dmb6493
Merlin
7
4
6
2.5
W
Erlang Shen
Ge_ThanG
Erlang Shen
7
5
9
2.3
W
Ravana
HumanMight
Ravana
5
6
14
2
L
Ymir
5
4
11
2.63
W
10
7
8
2
L
2
5
9
1.3
L
Kukulkan
imAbish
Kukulkan
8
8
6
1.38
L
Susano
rmx25
Susano
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,119
Damage
145,858
175,894
Taken
156,090
145,114
Mitigated
144,877
48,268
Healing
54,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
19,536
1,475
6,850
3,811
26,977
37,053
2,172
8,720
18,257
78,617
0
L
26,238
5,956
0
30,152
59,009
70,136
846
15,912
43,097
3,039
116,298
W
Merlin
Dmb6493
Merlin
36,733
1,695
0
7,785
21,765
10,668
2,430
6,853
14,912
201,097
0
W
Erlang Shen
Ge_ThanG
Erlang Shen
22,135
12,360
0
12,779
39,090
40,609
5,514
10,279
28,811
0
199,361
W
Ravana
HumanMight
Ravana
33,108
13,179
0
16,309
40,031
44,867
6,416
11,172
28,859
0
169,417
L
Ymir
9,081
468
0
2,059
32,484
38,156
23
11,670
20,814
84,549
0
W
34,346
16,602
0
7,117
28,227
11,680
6,566
9,191
19,036
0
210,146
L
17,171
8,171
0
5,376
20,583
7,693
3,040
6,421
14,162
0
102,061
L
Kukulkan
imAbish
Kukulkan
30,283
1,832
0
6,131
32,376
12,463
2,549
14,593
17,783
205,929
0
L
Susano
rmx25
Susano
30,346
8,020
0
4,550
31,442
16,666
1,359
7,673
23,769
0
170,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,482
Gold Earned
112,329
975
Minions Killed
1,087
0
Camps Cleared
0
3,651,492
Distance Traveled
3,591,753
48
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
20,216
505
107
3
0
717,129
10
L
Chaac
18,294
457
149
4
0
672,948
11
W
Merlin
22,597
565
267
7
0
711,456
12
W
Erlang Shen
22,739
568
231
6
0
782,239
6
W
Ravana
23,508
588
238
6
0
690,328
14
L
Ymir
19,317
483
109
3
0
811,036
23
W
Skadi
23,269
582
244
6
0
690,601
9
L
Neith
16,710
418
159
4
0
713,676
3
L
Kukulkan
21,904
548
322
8
0
696,537
6
L
Susano
20,257
506
236
6
0
757,295
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role