Player Matchup

Sol
Sol
KawaiiCarbuncle
Sol
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 195L
1,254 Elo+
Party 2
Sobek
Sobek
Yazrio
Sobek
Level 154
God Stats
6W - 7L
1,500 SR
Queue Stats
166W - 165L
1,253 Elo+
Party 2
Heimdallr
Heimdallr
rjmtaco
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,336 Elo+

VS

Team Averages
Level 116
1,677 SR
1,581 Elo+
Merlin
Merlin
AFt3RSHoCK I
Merlin
Level 106
God Stats
13W - 6L
1,715 SR
Queue Stats
81W - 68L
1,563 Elo+
Party 1
Medusa
Medusa
Basit The Saint
Medusa
Level 156
God Stats
3W - 4L
1,816 SR
Queue Stats
207W - 182L
1,509 Elo+
Party 1
Chaac
Chaac
KalaxianRickC137
Chaac
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 93L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 3 / 5
14,832
824
19,827
15,123
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Yazrio
Sobek
14
3 / 7 / 11
12,217
679
13,215
21,337
22,116
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
rjmtaco
Heimdallr
15
4 / 7 / 13
13,151
731
10,496
13,946
6,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 6 / 9
12,766
709
19,657
14,454
5,341
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
10 / 7 / 3
12,913
717
12,093
17,197
6,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
2 / 9 / 9
11,404
634
8,691
19,126
16,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
22
Kills
17
17
Deaths
22
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
6
9
1.58
L
10
7
3
1.64
L
2
9
9
0.72
W
15
3
5
5.83
W
Sobek
Yazrio
Sobek
3
7
11
1.21
W
Heimdallr
rjmtaco
Heimdallr
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,538
Damage
40,441
50,406
Taken
50,777
32,980
Mitigated
28,100
15,553
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
19,657
598
870
2,911
14,454
5,341
0
10,716
3,738
45,753
0
L
12,093
6,081
238
3,318
17,197
6,715
0
10,735
6,462
0
60,513
L
8,691
3,143
0
4,111
19,126
16,044
135
11,655
7,469
0
26,454
W
19,827
4,607
681
8,713
15,123
4,750
1,128
6,855
8,268
56,632
0
W
Sobek
Yazrio
Sobek
13,215
1,237
0
5,386
21,337
22,116
386
7,681
13,656
47,185
0
W
Heimdallr
rjmtaco
Heimdallr
10,496
2,238
0
773
13,946
6,114
1,039
5,147
8,799
0
47,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
37,083
217
Minions Killed
196
0
Camps Cleared
0
850,150
Distance Traveled
1,004,979
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,766
709
76
4
0
325,535
2
L
Medusa
12,913
717
83
5
0
343,456
1
L
Chaac
11,404
634
37
2
0
335,988
1
W
Sol
14,832
824
61
3
0
244,484
2
W
Sobek
12,217
679
66
4
0
307,463
3
W
Heimdallr
13,151
731
90
5
0
298,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role