Player Matchup

Izanami
Izanami
Silver IV
Katra_7
Izanami
Silver IV
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 73L
1,230 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
SS_LORD-R
Zhong Kui
Silver I
Level 81
God Stats
7W - 10L
1,833 SR
Queue Stats
11W - 20L
1,588 MMR
Party 1
Anubis
Anubis
Silver V
temp-330518
Anubis
Silver V
Level 109
God Stats
41W - 18L
1,725 SR
Queue Stats
132W - 130L
907 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,686 SR
1,242 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,436 SR
1,229 MMR
Merlin
Merlin
Bronze I
LordHvrrison
Merlin
Bronze I
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,121 MMR
Party 2
Skadi
Skadi
Bronze I
MachineGunGilly
Skadi
Bronze I
Level 102
God Stats
1W - 1L
1,307 SR
Queue Stats
12W - 13L
1,219 MMR
Solo
Odin
Odin
Silver IV
Ty ESGN
Odin
Silver IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,346 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Katra_7
Izanami
15
4 / 9 / 5
14,159
616
11,474
19,337
5,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
SS_LORD-R
Zhong Kui
15
8 / 8 / 1
15,074
655
17,253
19,651
9,767
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
14
2 / 11 / 7
13,965
607
10,925
19,154
8,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ZeusXing TianBacchusYemojaKumbhakarna

VS

Bans
KukulkanScyllaJormungandrAphroditeGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 5 / 12
15,619
679
16,388
12,726
2,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
11 / 6 / 5
16,062
698
14,664
17,625
3,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
Ty ESGN
Odin
18
10 / 3 / 13
16,926
736
17,791
18,255
14,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
14
Kills
28
28
Deaths
14
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Katra_7
Izanami
4
9
5
0.72
W
Merlin
7
5
12
2.6
W
11
6
5
2.25
L
Zhong Kui
SS_LORD-R
Zhong Kui
8
8
1
1.06
W
Odin
Ty ESGN
Odin
10
3
13
5.5
L
Anubis
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,652
Damage
48,843
58,142
Taken
48,606
23,932
Mitigated
21,168
13,204
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Katra_7
Izanami
11,474
7,986
0
2,321
19,337
5,595
428
5,729
13,608
0
55,591
W
Merlin
16,388
316
0
3,199
12,726
2,893
862
8,613
4,113
74,840
0
W
14,664
5,674
0
2,358
17,625
3,479
1,054
8,625
9,000
0
67,966
L
Zhong Kui
SS_LORD-R
Zhong Kui
17,253
2,048
330
6,167
19,651
9,767
362
6,156
13,495
55,327
0
W
Odin
Ty ESGN
Odin
17,791
6,442
0
2,043
18,255
14,796
738
10,983
7,272
0
64,538
L
Anubis
10,925
1,064
0
4,386
19,154
8,570
0
4,593
14,561
55,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
48,607
264
Minions Killed
286
0
Camps Cleared
0
1,015,856
Distance Traveled
1,125,197
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,159
616
87
4
0
308,018
3
W
Merlin
15,619
679
91
4
0
335,243
2
W
Skadi
16,062
698
105
5
0
357,058
2
L
Zhong Kui
15,074
655
102
4
0
372,269
6
W
Odin
16,926
736
90
4
0
432,896
7
L
Anubis
13,965
607
75
3
0
335,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role