Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BiggyFatBigBoy
Merlin
Level 67
God Stats
21W - 24L
1,672 SR
Queue Stats
43W - 46L
1,603 Elo+
Party 1
King Arthur
King Arthur
SeGuiNNo
King Arthur
Level 75
God Stats
8W - 8L
1,489 SR
Queue Stats
66W - 66L
1,603 Elo+
Party 1
Team Averages
Level 77
1,554 SR
1,569 Elo+

VS

Team Averages
Level 117
1,651 SR
1,495 Elo+
Janus
Janus
Buzz1121
Janus
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 33L
1,557 Elo+
Solo
Bastet
Bastet
ERNESTO ANDRE
Bastet
Level 125
God Stats
1W - 0L
1,736 SR
Queue Stats
11W - 11L
1,330 Elo+
Solo
Kumbhakarna
Kumbhakarna
OGRvka
Kumbhakarna
Level 79
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 17L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 7 / 6
13,132
657
10,872
18,418
15,320
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 7 / 9
11,720
586
11,417
14,275
3,728
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
SeGuiNNo
King Arthur
15
7 / 6 / 7
13,641
682
13,650
21,457
26,068
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Buzz1121
Janus
16
11 / 2 / 6
15,165
758
19,335
13,163
4,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 9 / 10
13,836
692
14,365
15,922
7,941
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
OGRvka
Kumbhakarna
14
2 / 5 / 12
13,579
679
5,982
15,590
15,216
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
16
Kills
20
20
Deaths
16
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
7
6
1.57
L
1
7
9
0.79
W
Janus
Buzz1121
Janus
11
2
6
7
W
7
9
10
1.33
W
Kumbhakarna
OGRvka
Kumbhakarna
2
5
12
1.6
L
King Arthur
SeGuiNNo
King Arthur
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,939
Damage
39,682
54,150
Taken
44,675
45,116
Mitigated
27,277
7,173
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,872
2,684
0
1,726
18,418
15,320
0
9,740
8,678
0
26,189
L
11,417
725
0
250
14,275
3,728
195
6,011
8,264
50,273
0
W
Janus
Buzz1121
Janus
19,335
2,929
1,030
6,136
13,163
4,120
1,147
5,126
8,037
61,088
0
W
14,365
1,890
0
250
15,922
7,941
801
2,884
13,038
0
40,818
W
Kumbhakarna
OGRvka
Kumbhakarna
5,982
1,340
0
1,950
15,590
15,216
443
3,475
12,115
31,327
0
L
King Arthur
SeGuiNNo
King Arthur
13,650
2,342
0
5,197
21,457
26,068
417
9,598
11,859
0
68,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,493
Gold Earned
42,580
210
Minions Killed
198
0
Camps Cleared
0
987,062
Distance Traveled
1,063,486
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,132
657
33
2
0
324,538
1
L
Merlin
11,720
586
84
4
0
311,131
1
W
Janus
15,165
758
119
6
0
320,630
3
W
Bastet
13,836
692
50
3
0
380,020
1
W
Kumbhakarna
13,579
679
29
1
0
362,836
4
L
King Arthur
13,641
682
93
5
0
351,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role