Player Matchup

Hel
Hel
AgentSouth317
Hel
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 83L
1,082 Elo+
Solo
Sobek
Sobek
IndominusDeeno
Sobek
Level 27
God Stats
10W - 5L
1,944 SR
Queue Stats
240W - 197L
1,678 Elo+
Party 2
Fenrir
Fenrir
osravensfan111
Fenrir
Level 106
God Stats
13W - 14L
1,500 SR
Queue Stats
211W - 190L
1,591 Elo+
Party 3
Medusa
Medusa
rmspunkrmyer
Medusa
Level 126
God Stats
4W - 0L
1,634 SR
Queue Stats
8W - 5L
1,519 Elo+
Party 3
Tyr
Tyr
starsrem40
Tyr
Level 74
God Stats
20W - 14L
1,500 SR
Queue Stats
515W - 455L
1,590 Elo+
Party 2
Team Averages
Level 92
1,615 SR
1,492 Elo+

VS

Team Averages
Level 66
1,635 SR
1,531 Elo+
Ao Kuang
Ao Kuang
FS CHAOS
Ao Kuang
Level 69
God Stats
10W - 7L
1,715 SR
Queue Stats
266W - 209L
1,582 Elo+
Party 1
Odin
Odin
FS Predator
Odin
Level 68
God Stats
1W - 5L
1,743 SR
Queue Stats
83W - 68L
1,404 Elo+
Party 1
He Bo
He Bo
Mostly Rage
He Bo
Level 89
God Stats
2W - 7L
1,500 SR
Queue Stats
342W - 272L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
Rogue Dusty
Sylvanus
Level 63
God Stats
17W - 15L
1,717 SR
Queue Stats
163W - 136L
1,574 Elo+
Party 1
Neith
Neith
nacho0elgato
Neith
Level 43
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,572
714
809
1,981
498
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 0 / 0
3,506
701
448
2,513
1,241
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 0 / 0
3,462
692
796
2,776
654
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Medusa
5
0 / 0 / 1
3,403
681
1,143
1,492
285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 0 / 0
3,528
706
274
1,838
878
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FS CHAOS
Ao Kuang
6
0 / 0 / 0
3,214
643
649
1,097
227
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
963
193
0
0
0
5
0 / 2 / 0
3,289
658
1,217
2,299
546
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Rogue Dusty
Sylvanus
5
0 / 1 / 0
3,079
616
835
2,407
730
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 0 / 0
3,099
620
1,285
1,352
306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Ao Kuang
FS CHAOS
Ao Kuang
0
0
0
0
L
0
0
0
0
W
1
0
0
1
L
0
2
0
0
L
Sylvanus
Rogue Dusty
Sylvanus
0
1
0
0
L
0
0
0
0
W
1
0
0
1
W
Medusa
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,470
Damage
3,986
10,600
Taken
7,155
3,556
Mitigated
1,809
6,373
Healing
2,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
809
0
142
597
1,981
498
0
937
1,044
13,517
0
L
Ao Kuang
FS CHAOS
Ao Kuang
649
82
0
608
1,097
227
0
0
1,097
7,865
0
L
0
0
0
0
0
0
0
0
0
0
0
W
448
157
97
1,162
2,513
1,241
0
487
2,026
5,541
0
L
1,217
128
0
670
2,299
546
0
809
1,490
12,026
0
L
Sylvanus
Rogue Dusty
Sylvanus
835
297
408
793
2,407
730
0
387
2,020
8,830
0
L
1,285
126
0
276
1,352
306
0
61
1,291
0
11,352
W
796
124
0
1,838
2,776
654
0
407
2,369
0
12,370
W
Medusa
1,143
447
0
1,052
1,492
285
0
221
1,271
0
13,144
W
274
67
0
1,485
1,838
878
0
649
1,189
0
11,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,471
Gold Earned
13,644
106
Minions Killed
87
0
Camps Cleared
0
498,026
Distance Traveled
362,234
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,572
714
25
5
0
98,248
2
L
Ao Kuang
3,214
643
17
3
0
95,647
0
L
Odin
963
193
0
0
0
0
0
W
Sobek
3,506
701
7
1
0
103,481
0
L
He Bo
3,289
658
27
5
0
86,171
0
L
Sylvanus
3,079
616
18
4
0
84,748
2
L
Neith
3,099
620
25
5
0
95,668
4
W
Fenrir
3,462
692
21
4
0
109,789
1
W
Medusa
3,403
681
34
7
0
83,559
1
W
Tyr
3,528
706
19
4
0
102,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role