Player Matchup

Sobek
Sobek
Kevaughnline
Sobek
Level 107
God Stats
10W - 9L
1,500 SR
Queue Stats
554W - 543L
1,452 Elo+
Solo
Hel
Hel
Nexkiii
Hel
Level 47
God Stats
50W - 28L
1,629 SR
Queue Stats
94W - 77L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
XxDeathTole55xX
Heimdallr
Level 94
God Stats
5W - 1L
1,617 SR
Queue Stats
151W - 138L
1,579 Elo+
Party 1
Team Averages
Level 83
1,582 SR
1,543 Elo+

VS

Team Averages
Level 81
1,588 SR
1,356 Elo+
Hades
Hades
CastawayFilly46
Hades
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 146L
1,522 Elo+
Solo
Horus
Horus
Chaserdx
Horus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 94L
1,273 Elo+
Party 2
Bastet
Bastet
RedPangdolin
Bastet
Level 89
God Stats
2W - 3L
1,765 SR
Queue Stats
98W - 93L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 18
17,059
656
18,685
29,043
43,982
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
15
1 / 11 / 13
15,405
593
9,277
21,594
6,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
XxDeathTole55xX
Heimdallr
18
18 / 11 / 4
19,614
754
36,746
26,755
9,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 12 / 13
16,730
643
20,633
27,770
15,378
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Chaserdx
Horus
16
5 / 8 / 13
16,767
645
17,842
28,591
40,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
18
17 / 2 / 7
18,406
708
27,484
21,719
8,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
59
22
Kills
26
26
Deaths
22
35
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
12
13
0.88
L
Horus
Chaserdx
Horus
5
8
13
1.44
W
3
4
18
3
W
Hel
1
11
13
0.68
L
Bastet
17
2
7
10.25
W
Heimdallr
XxDeathTole55xX
Heimdallr
18
11
4
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,708
Damage
65,959
77,392
Taken
78,080
60,216
Mitigated
63,547
25,728
Healing
25,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,633
1,821
660
7,657
27,770
15,378
441
8,186
19,583
75,451
0
L
Horus
Chaserdx
Horus
17,842
8,798
4,446
10,143
28,591
40,092
765
12,235
16,356
439
58,585
W
18,685
889
624
7,205
29,043
43,982
235
5,882
23,161
45,616
0
W
Hel
9,277
285
8,550
7,410
21,594
6,519
726
8,140
13,454
58,562
0
L
Bastet
27,484
8,669
0
2,139
21,719
8,077
1,138
8,127
13,592
0
81,488
W
Heimdallr
XxDeathTole55xX
Heimdallr
36,746
16,544
0
1,939
26,755
9,715
2,213
7,311
19,444
0
92,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,078
Gold Earned
51,903
244
Minions Killed
249
0
Camps Cleared
0
1,365,733
Distance Traveled
1,603,808
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
16,730
643
95
4
0
528,895
4
L
Horus
16,767
645
57
2
0
502,454
5
W
Sobek
17,059
656
40
2
0
481,403
0
W
Hel
15,405
593
108
4
0
485,617
4
L
Bastet
18,406
708
97
4
0
572,459
0
W
Heimdallr
19,614
754
96
4
0
398,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role