Player Matchup

Baron Samedi
Baron Samedi
Gold V
ChaoticHippo
Baron Samedi
Gold V
Level 157
God Stats
0W - 1L
1,314 SR
Queue Stats
530W - 276L
1,836 MMR
Party 2
Ares
Ares
Gold V
Karma831
Ares
Gold V
Level 151
God Stats
211W - 95L
1,627 SR
Queue Stats
530W - 276L
1,836 MMR
Party 2
Medusa
Medusa
Gold V
OdinSonn
Medusa
Gold V
Level 153
God Stats
49W - 20L
1,734 SR
Queue Stats
513W - 265L
1,836 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,558 SR
1,836 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,500 SR
1,500 MMR
Ah Puch
Ah Puch
Gold V
ALVAR3TO
Ah Puch
Gold V
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 170L
1,500 MMR
Party 1
Susano
Susano
Gold V
Cevg
Susano
Gold V
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 148L
1,500 MMR
Party 1
Terra
Terra
Gold V
Delipa
Terra
Gold V
Level 139
God Stats
5W - 2L
1,500 SR
Queue Stats
211W - 155L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChaoticHippo
Baron Samedi
20
6 / 10 / 5
21,125
621
29,860
30,663
17,440
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
18
1 / 9 / 10
20,298
597
25,705
31,320
48,400
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
OdinSonn
Medusa
19
7 / 11 / 2
21,116
621
25,115
39,814
25,701
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
He BoOdinHeimdallrAchillesEset

VS

Bans
YemojaSobekHou YiGaneshaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ALVAR3TO
Ah Puch
20
17 / 4 / 7
23,603
694
40,270
23,145
12,494
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Cevg
Susano
20
11 / 4 / 13
22,028
648
26,825
38,239
30,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Terra
Delipa
Terra
18
2 / 6 / 21
20,701
609
15,941
41,196
64,482
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
14
Kills
30
30
Deaths
14
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ALVAR3TO
Ah Puch
17
4
7
5.13
W
Susano
Cevg
Susano
11
4
13
4.38
L
Baron Samedi
ChaoticHippo
Baron Samedi
6
10
5
0.85
W
Terra
Delipa
Terra
2
6
21
2.08
L
Ares
1
9
10
0.67
L
Medusa
OdinSonn
Medusa
7
11
2
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,680
Damage
83,036
101,797
Taken
102,580
91,541
Mitigated
107,090
18,309
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ALVAR3TO
Ah Puch
40,270
582
0
5,677
23,145
12,494
1,144
12,956
10,189
164,751
0
W
Susano
Cevg
Susano
26,825
5,426
0
3,001
38,239
30,114
1,393
19,859
18,380
0
133,272
L
Baron Samedi
ChaoticHippo
Baron Samedi
29,860
792
1,424
6,175
30,663
17,440
663
15,609
15,054
133,850
0
W
Terra
Delipa
Terra
15,941
1,963
5,113
10,360
41,196
64,482
896
23,313
17,883
45,015
2,185
L
Ares
25,705
494
0
1,610
31,320
48,400
184
17,039
14,281
61,405
0
L
Medusa
OdinSonn
Medusa
25,115
11,495
903
8,197
39,814
25,701
2,420
22,369
17,445
0
116,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,539
Gold Earned
66,332
426
Minions Killed
393
0
Camps Cleared
0
1,711,805
Distance Traveled
1,896,781
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
23,603
694
226
7
0
638,802
13
W
Susano
22,028
648
129
4
0
668,034
8
L
Baron Samedi
21,125
621
235
7
0
580,623
6
W
Terra
20,701
609
38
1
0
589,945
5
L
Ares
20,298
597
31
1
0
616,957
10
L
Medusa
21,116
621
160
5
0
514,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role