Player Matchup

Pele
Pele
Gold II
BigBurty
Pele
Gold II
Level 94
God Stats
9W - 8L
2,052 SR
Queue Stats
211W - 215L
1,689 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 94
2,052 SR
1,689 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,715 SR
1,639 MMR
Tyr
Tyr
Silver IV
Hyper279
Tyr
Silver IV
Level 125
God Stats
3W - 1L
1,715 SR
Queue Stats
19W - 12L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
4 / 1 / 0
10,220
1,022
6,994
7,966
5,313
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
UllrBakasuraHeimdallrHe BoBastet

VS

Bans
LokiPoseidonAnhurCamazotzAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,330
833
4,401
11,114
1,928
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,994
Damage
4,401
7,966
Taken
11,114
5,313
Mitigated
1,928
2,752
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,994
2,140
0
2,752
7,966
5,313
660
44
7,922
0
69,648
L
4,401
173
0
3,358
11,114
1,928
0
88
11,026
0
46,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,220
Gold Earned
8,330
135
Minions Killed
101
0
Camps Cleared
0
230,201
Distance Traveled
213,069
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,220
1,022
135
14
0
230,201
3
L
Tyr
8,330
833
101
10
0
213,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role