Player Matchup

Rama
Rama
 
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Catbread420
Ao Kuang
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 65L
1,770 Elo+
Solo
Terra
Terra
Ps4Player3000
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 181L
1,673 Elo+
Solo
Thor
Thor
SilverMeColor21
Thor
Level 15
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
assorted-things
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,714 Elo+
Solo
Team Averages
Level 29
1,545 SR
1,631 Elo+

VS

Team Averages
Level 28
1,467 SR
1,596 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,735 Elo+
Party 1
Cerberus
Cerberus
BIGSHOT 2004
Cerberus
Level 25
God Stats
1W - 2L
1,285 SR
Queue Stats
10W - 19L
1,495 Elo+
Solo
Anhur
Anhur
DarthxM1ke
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chaac
Chaac
OhGodPlzNo
Chaac
Level 27
God Stats
3W - 1L
1,552 SR
Queue Stats
97W - 99L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 7 / 5
9,528
681
15,194
14,595
4,558
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Catbread420
Ao Kuang
19
8 / 3 / 5
10,462
747
12,107
17,365
7,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 6 / 12
9,311
665
6,249
17,779
18,412
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 7 / 9
10,040
717
9,699
14,175
7,356
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
assorted-things
Zhong Kui
16
3 / 8 / 7
9,774
698
11,268
15,953
13,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
6 / 3 / 20
11,237
803
19,234
11,782
5,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
18
5 / 4 / 16
10,854
775
7,020
13,847
10,002
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
BIGSHOT 2004
Cerberus
18
6 / 4 / 15
10,747
768
14,418
16,682
11,751
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
18
8 / 5 / 14
11,077
791
12,384
12,677
5,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
5 / 2 / 23
10,716
765
14,013
20,395
14,839
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
118
18
Kills
30
31
Deaths
18
38
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
7
5
0.93
W
Ah Muzen Cab
 
Ah Muzen Cab
6
3
20
5.33
W
Sun Wukong
 
Sun Wukong
5
4
16
3.25
W
Cerberus
BIGSHOT 2004
Cerberus
6
4
15
3.38
L
Ao Kuang
Catbread420
Ao Kuang
8
3
5
3.5
W
Anhur
8
5
14
3
W
Chaac
5
2
23
8.25
L
0
6
12
1
L
3
7
9
1.07
L
Zhong Kui
assorted-things
Zhong Kui
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,517
Damage
67,069
79,867
Taken
75,383
51,534
Mitigated
46,630
28,255
Healing
32,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
15,194
11,232
167
1,493
14,595
4,558
765
3,451
11,144
0
31,250
W
Ah Muzen Cab
 
Ah Muzen Cab
19,234
6,156
1,713
5,173
11,782
5,024
2,276
4,812
6,970
0
44,018
W
Sun Wukong
 
Sun Wukong
7,020
841
2,673
2,225
13,847
10,002
575
4,660
9,187
0
20,578
W
Cerberus
BIGSHOT 2004
Cerberus
14,418
1,026
536
5,350
16,682
11,751
398
7,921
8,570
24,591
0
L
Ao Kuang
Catbread420
Ao Kuang
12,107
913
2,268
7,145
17,365
7,306
1,305
2,977
14,388
20,875
0
W
Anhur
12,384
5,939
561
3,257
12,677
5,014
1,056
4,551
8,126
0
24,176
W
Chaac
14,013
446
1,229
9,349
20,395
14,839
520
7,985
12,410
0
27,571
L
6,249
1,182
8,116
5,276
17,779
18,412
541
1,885
15,894
13,780
0
L
9,699
1,250
267
498
14,175
7,356
630
2,076
12,099
529
19,410
L
Zhong Kui
assorted-things
Zhong Kui
11,268
259
144
2,881
15,953
13,902
433
4,029
11,924
22,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,115
Gold Earned
54,631
109
Minions Killed
156
0
Camps Cleared
0
1,064,800
Distance Traveled
1,229,367
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,528
681
36
3
0
199,627
0
W
Ah Muzen Cab
11,237
803
36
3
0
224,989
0
W
Sun Wukong
10,854
775
35
3
0
254,316
2
W
Cerberus
10,747
768
31
2
0
260,516
1
L
Ao Kuang
10,462
747
14
1
0
240,049
0
W
Anhur
11,077
791
21
2
0
224,352
2
W
Chaac
10,716
765
33
2
0
265,194
2
L
Terra
9,311
665
6
0
0
222,493
1
L
Thor
10,040
717
17
1
0
230,814
4
L
Zhong Kui
9,774
698
36
3
0
171,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role