Player Matchup

Bastet
Bastet
Silver II
Cromwelt
Bastet
Silver II
Level 100
God Stats
12W - 7L
1,736 SR
Queue Stats
240W - 184L
1,740 MMR
Party 1
Merlin
Merlin
Silver IV
DaHobbit21
Merlin
Silver IV
Level 102
God Stats
4W - 2L
1,864 SR
Queue Stats
8W - 6L
1,582 MMR
Party 1
Bacchus
Bacchus
Silver II
rodcaster
Bacchus
Silver II
Level 104
God Stats
29W - 23L
1,698 SR
Queue Stats
64W - 53L
1,740 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,766 SR
1,688 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,480 SR
1,661 MMR
Jing Wei
Jing Wei
Gold I
CRISTIANINI1453
Jing Wei
Gold I
Level 107
God Stats
3W - 9L
1,441 SR
Queue Stats
126W - 115L
1,657 MMR
Party 2
Bellona
Bellona
Gold III
elpropapuxdlol
Bellona
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,825 MMR
Party 2
Discordia
Discordia
Silver I
yacon1
Discordia
Silver I
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cromwelt
Bastet
16
14 / 3 / 9
14,043
826
17,672
18,497
7,425
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
DaHobbit21
Merlin
15
6 / 7 / 7
12,344
726
10,433
12,875
5,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
rodcaster
Bacchus
13
3 / 2 / 13
12,152
715
5,758
18,752
25,180
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
OdinYemojaHeimdallrPersephoneHera

VS

Bans
AresZeusBaron SamediEsetVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 7 / 6
10,845
638
9,259
13,165
3,796
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 7 / 3
11,690
688
18,799
18,919
22,241
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
yacon1
Discordia
13
4 / 9 / 1
11,484
676
10,803
11,926
3,291
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
12
12
Deaths
23
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
7
6
0.57
W
Bastet
Cromwelt
Bastet
14
3
9
6.17
W
Merlin
DaHobbit21
Merlin
6
7
7
1.36
L
7
7
3
1.21
W
Bacchus
rodcaster
Bacchus
3
2
13
4.75
L
Discordia
yacon1
Discordia
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,863
Damage
38,861
50,124
Taken
44,010
37,907
Mitigated
29,328
4,642
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
9,259
6,817
0
1,670
13,165
3,796
1,602
3,050
10,115
0
50,180
W
Bastet
Cromwelt
Bastet
17,672
5,575
0
1,987
18,497
7,425
1,744
3,951
14,546
0
40,543
W
Merlin
DaHobbit21
Merlin
10,433
882
0
1,317
12,875
5,302
810
4,182
8,693
83,968
0
L
18,799
9,496
0
5,142
18,919
22,241
1,449
7,272
11,647
0
43,213
W
Bacchus
rodcaster
Bacchus
5,758
1,044
0
1,338
18,752
25,180
280
3,020
15,732
17,810
0
L
Discordia
yacon1
Discordia
10,803
705
0
500
11,926
3,291
429
5,897
6,029
41,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,539
Gold Earned
34,019
177
Minions Killed
213
0
Camps Cleared
0
984,824
Distance Traveled
857,167
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,845
638
84
5
0
309,697
9
W
Bastet
14,043
826
35
2
0
367,684
4
W
Merlin
12,344
726
123
7
0
269,465
2
L
Bellona
11,690
688
52
3
0
303,531
6
W
Bacchus
12,152
715
19
1
0
347,675
8
L
Discordia
11,484
676
77
5
0
243,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role