Player Matchup

Sun Wukong
Sun Wukong
Liil Lonely
Sun Wukong
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 48L
1,500 Elo+
Party 2
Hades
Hades
Ninja_Green_2
Hades
Level 77
God Stats
15W - 12L
1,500 SR
Queue Stats
49W - 50L
1,695 Elo+
Party 4
Ymir
Ymir
RIOT LOVE 99
Ymir
Level 86
God Stats
22W - 26L
1,595 SR
Queue Stats
52W - 46L
1,678 Elo+
Solo
Discordia
Discordia
Trippie Cheeba
Discordia
Level 45
God Stats
13W - 9L
1,259 SR
Queue Stats
144W - 138L
1,544 Elo+
Party 2
Heimdallr
Heimdallr
happy420stoner
Heimdallr
Level 83
God Stats
10W - 8L
1,709 SR
Queue Stats
70W - 69L
1,695 Elo+
Party 4
Team Averages
Level 80
1,513 SR
1,623 Elo+

VS

Team Averages
Level 118
1,418 SR
1,378 Elo+
Nu Wa
Nu Wa
Almost_Emily
Nu Wa
Level 123
God Stats
13W - 13L
1,342 SR
Queue Stats
127W - 115L
1,313 Elo+
Solo
Jormungandr
Jormungandr
ChubbaWubba789
Jormungandr
Level 88
God Stats
12W - 8L
1,249 SR
Queue Stats
103W - 92L
1,303 Elo+
Party 3
Cernunnos
Cernunnos
DemonicGiant165
Cernunnos
Level 119
God Stats
5W - 3L
1,500 SR
Queue Stats
86W - 70L
1,119 Elo+
Party 3
Horus
Horus
ForgivenLeader
Horus
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
316W - 303L
1,595 Elo+
Party 1
Fenrir
Fenrir
Sharkman-Arcanum
Fenrir
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 281L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Liil Lonely
Sun Wukong
20
6 / 12 / 19
15,458
966
32,140
33,006
25,426
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
11 / 4 / 14
16,784
1,049
19,505
23,520
12,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
6 / 5 / 19
16,120
1,008
25,247
35,000
37,399
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Trippie Cheeba
Discordia
20
4 / 5 / 16
14,747
922
23,348
21,101
5,899
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
happy420stoner
Heimdallr
20
5 / 11 / 19
15,300
956
30,176
34,131
12,035
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 25
16,613
1,038
25,947
17,615
6,340
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ChubbaWubba789
Jormungandr
20
5 / 9 / 19
15,560
973
26,891
39,655
35,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
DemonicGiant165
Cernunnos
20
18 / 9 / 16
18,820
1,176
48,959
28,314
10,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 8 / 19
14,791
924
11,023
26,949
21,286
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 4 / 15
16,238
1,015
26,316
26,750
19,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
131
32
Kills
37
37
Deaths
32
87
Assists
94
Player
Kills
Deaths
Assists
KDA
W
3
2
25
7.75
W
Jormungandr
ChubbaWubba789
Jormungandr
5
9
19
1.61
W
Cernunnos
DemonicGiant165
Cernunnos
18
9
16
2.89
W
2
8
19
1.44
L
Sun Wukong
Liil Lonely
Sun Wukong
6
12
19
1.29
L
11
4
14
4.5
L
6
5
19
3.1
W
9
4
15
4.13
L
Discordia
Trippie Cheeba
Discordia
4
5
16
2.4
L
Heimdallr
happy420stoner
Heimdallr
5
11
19
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,416
Damage
139,136
146,758
Taken
139,283
92,760
Mitigated
93,299
16,777
Healing
23,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,947
4,738
0
1,306
17,615
6,340
0
8,456
9,159
94,901
0
W
Jormungandr
ChubbaWubba789
Jormungandr
26,891
7,863
583
1,946
39,655
35,323
0
19,995
18,232
53,085
0
W
Cernunnos
DemonicGiant165
Cernunnos
48,959
31,156
0
6,472
28,314
10,648
0
11,636
16,678
0
81,314
W
11,023
5,244
5,451
6,555
26,949
21,286
0
14,204
12,745
0
16,130
L
Sun Wukong
Liil Lonely
Sun Wukong
32,140
6,720
0
2,907
33,006
25,426
0
12,053
20,953
0
61,485
L
19,505
733
1,330
3,986
23,520
12,001
0
8,126
15,394
40,952
0
L
25,247
4,961
0
1,270
35,000
37,399
0
12,637
22,363
56,711
0
W
26,316
7,773
0
1,552
26,750
19,702
0
13,809
12,941
0
43,595
L
Discordia
Trippie Cheeba
Discordia
23,348
1,941
189
2,975
21,101
5,899
0
6,236
14,865
73,709
0
L
Heimdallr
happy420stoner
Heimdallr
30,176
21,666
0
4,120
34,131
12,035
0
13,786
20,345
0
60,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,409
Gold Earned
82,022
335
Minions Killed
314
8
Camps Cleared
10
1,440,811
Distance Traveled
1,467,091
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,613
1,038
146
9
2
294,034
0
W
Jormungandr
15,560
973
50
3
0
257,124
2
W
Cernunnos
18,820
1,176
74
5
1
254,106
2
W
Horus
14,791
924
13
1
3
291,638
3
L
Sun Wukong
15,458
966
52
3
0
280,588
2
L
Hades
16,784
1,049
47
3
1
312,642
1
L
Ymir
16,120
1,008
73
5
5
296,448
1
W
Fenrir
16,238
1,015
31
2
4
370,189
2
L
Discordia
14,747
922
104
7
0
282,063
0
L
Heimdallr
15,300
956
59
4
2
269,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role