Player Matchup

Horus
Horus
Danknips
Horus
Level 122
God Stats
8W - 4L
1,500 SR
Queue Stats
578W - 499L
1,543 Elo+
Party 2
Rama
Rama
Minecref
Rama
Level 69
God Stats
6W - 1L
1,500 SR
Queue Stats
184W - 147L
1,543 Elo+
Party 2
Bakasura
Bakasura
MysticWhoa
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 131L
1,660 Elo+
Solo
Hera
Hera
ejprish94
Hera
Level 147
God Stats
6W - 4L
1,500 SR
Queue Stats
482W - 505L
1,455 Elo+
Solo
Fenrir
Fenrir
phreddyphox
Fenrir
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,624 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,565 Elo+

VS

Team Averages
Level 136
1,540 SR
1,629 Elo+
Raijin
Raijin
DJBDwreck
Raijin
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 38L
1,510 Elo+
Party 1
Mercury
Mercury
GearedUpTiger65
Mercury
Level 129
God Stats
2W - 0L
1,702 SR
Queue Stats
25W - 26L
1,592 Elo+
Solo
Ullr
Ullr
WolfSavage
Ullr
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 177L
1,510 Elo+
Party 1
Sobek
Sobek
daRAGEtho_361
Sobek
Level 148
God Stats
4W - 6L
1,500 SR
Queue Stats
359W - 399L
1,918 Elo+
Solo
Sylvanus
Sylvanus
xDisciple
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Danknips
Horus
14
1 / 6 / 9
8,391
699
5,171
19,236
21,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
15
4 / 5 / 7
9,118
760
8,191
11,953
6,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
MysticWhoa
Bakasura
16
4 / 6 / 9
9,658
805
10,668
16,382
8,003
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
17
4 / 4 / 8
10,074
840
17,741
11,695
5,175
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
15
3 / 4 / 10
9,373
781
5,970
15,438
14,916
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DJBDwreck
Raijin
19
9 / 2 / 12
11,406
951
19,379
8,931
3,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 12
8,882
740
7,823
14,034
9,674
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
10 / 3 / 10
10,395
866
19,766
13,591
8,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 17
9,581
798
10,797
17,788
22,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sylvanus
xDisciple
Sylvanus
16
0 / 2 / 18
9,849
821
7,497
12,845
11,477
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
16
Kills
25
25
Deaths
17
43
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Raijin
DJBDwreck
Raijin
9
2
12
7.5
L
Horus
Danknips
Horus
1
6
9
0.92
W
3
6
12
1.5
L
Rama
4
5
7
1.5
L
Bakasura
MysticWhoa
Bakasura
4
6
9
1.42
W
10
3
10
5
W
3
4
17
2.88
L
Hera
4
4
8
2
L
Fenrir
3
4
10
2
W
Sylvanus
xDisciple
Sylvanus
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,741
Damage
65,262
74,704
Taken
67,189
55,836
Mitigated
55,551
31,584
Healing
25,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DJBDwreck
Raijin
19,379
1,381
1,264
486
8,931
3,924
904
3,845
5,086
50,383
0
L
Horus
Danknips
Horus
5,171
2,317
12,243
6,132
19,236
21,078
599
8,747
10,489
0
11,009
W
7,823
2,289
1,519
1,350
14,034
9,674
378
2,523
10,642
0
18,510
L
Rama
8,191
5,925
490
1,688
11,953
6,664
442
5,495
6,458
0
13,695
L
Bakasura
MysticWhoa
Bakasura
10,668
6,892
1,647
4,033
16,382
8,003
1,415
9,860
6,485
0
13,755
W
19,766
10,000
1,346
3,061
13,591
8,248
1,950
2,768
10,338
0
32,300
W
10,797
517
1,250
3,693
17,788
22,228
204
3,722
12,700
22,538
1,220
L
Hera
17,741
3,031
92
423
11,695
5,175
1,256
6,616
5,079
37,684
0
L
Fenrir
5,970
1,754
2,101
2,735
15,438
14,916
274
6,094
9,344
0
10,794
W
Sylvanus
xDisciple
Sylvanus
7,497
1,047
7,767
3,999
12,845
11,477
611
4,883
7,574
14,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
50,113
103
Minions Killed
133
0
Camps Cleared
0
1,066,638
Distance Traveled
1,095,372
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,406
951
72
6
0
208,882
3
L
Horus
8,391
699
9
1
0
202,951
4
W
Mercury
8,882
740
10
1
0
246,582
5
L
Rama
9,118
760
16
1
0
192,494
0
L
Bakasura
9,658
805
28
2
0
229,819
1
W
Ullr
10,395
866
14
1
0
208,836
3
W
Sobek
9,581
798
21
2
0
234,699
1
L
Hera
10,074
840
41
3
0
202,492
4
L
Fenrir
9,373
781
9
1
0
238,882
1
W
Sylvanus
9,849
821
16
1
0
196,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role