Player Matchup

Horus
Horus
Diamond IV
GekyumeSY
Horus
Diamond IV
Level 130
God Stats
13W - 7L
1,791 SR
Queue Stats
218W - 173L
2,234 MMR
Party 1
Odin
Odin
Diamond V
Kroneki
Odin
Diamond V
Level 145
God Stats
8W - 1L
1,726 SR
Queue Stats
193W - 188L
2,033 MMR
Party 1
Scylla
Scylla
Diamond III
NonmiumSY
Scylla
Diamond III
Level 127
God Stats
59W - 33L
1,647 SR
Queue Stats
282W - 224L
2,155 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,721 SR
2,141 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,594 SR
1,963 MMR
Merlin
Merlin
Gold III
NinthAlistair
Merlin
Gold III
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 42L
2,092 MMR
Party 2
Yemoja
Yemoja
Gold III
SamuraiLord121
Yemoja
Gold III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
xSF_Fury
Guan Yu
Platinum V
Level 147
God Stats
28W - 20L
1,782 SR
Queue Stats
209W - 153L
2,299 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GekyumeSY
Horus
14
1 / 9 / 11
13,816
601
11,079
22,457
24,105
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
Kroneki
Odin
17
7 / 8 / 8
16,635
723
18,257
27,352
21,877
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
NonmiumSY
Scylla
18
10 / 7 / 6
17,185
747
32,456
19,790
6,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HeimdallrKukulkanAphroditePersephoneBastet

VS

Bans
AchillesKumbhakarnaCupidXing TianBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 11
15,946
693
20,449
21,261
8,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 16
14,019
610
11,586
21,633
27,492
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
xSF_Fury
Guan Yu
15
11 / 7 / 7
15,273
664
21,307
31,979
43,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
18
Kills
24
24
Deaths
18
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Horus
GekyumeSY
Horus
1
9
11
0.72
W
Odin
Kroneki
Odin
7
8
8
1.38
L
9
8
11
1.81
W
Scylla
NonmiumSY
Scylla
10
7
6
1.86
L
4
3
16
4
L
Guan Yu
xSF_Fury
Guan Yu
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,792
Damage
53,342
69,599
Taken
74,873
52,027
Mitigated
79,050
17,217
Healing
30,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
GekyumeSY
Horus
11,079
5,656
1,380
6,694
22,457
24,105
659
10,217
12,240
0
34,580
W
Odin
Kroneki
Odin
18,257
5,069
0
510
27,352
21,877
212
13,307
14,045
0
88,691
L
20,449
1,537
0
6,221
21,261
8,065
1,393
7,266
13,995
88,852
0
W
Scylla
NonmiumSY
Scylla
32,456
3,563
0
8,633
19,790
6,045
1,812
8,939
10,851
100,592
0
L
11,586
1,913
4,987
8,972
21,633
27,492
688
11,201
10,432
31,388
0
L
Guan Yu
xSF_Fury
Guan Yu
21,307
3,426
1,633
8,708
31,979
43,493
915
14,192
17,787
1,471
58,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,636
Gold Earned
45,238
277
Minions Killed
239
0
Camps Cleared
0
1,144,594
Distance Traveled
1,176,976
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,816
601
53
2
0
380,228
3
W
Odin
16,635
723
102
4
0
417,550
3
L
Merlin
15,946
693
122
5
0
346,425
3
W
Scylla
17,185
747
122
5
0
346,816
14
L
Yemoja
14,019
610
38
2
0
391,675
3
L
Guan Yu
15,273
664
79
3
0
438,876
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role