Player Matchup

Odin
Odin
Gold V
 
Odin
Gold V
Level 88
God Stats
2W - 3L
1,670 SR
Queue Stats
34W - 34L
2,013 MMR
Party 1
Merlin
Merlin
Gold III
Jakehan95
Merlin
Gold III
Level 125
God Stats
1W - 3L
1,797 SR
Queue Stats
35W - 34L
2,121 MMR
Party 1
Neith
Neith
Gold III
NightHawk8894
Neith
Gold III
Level 140
God Stats
5W - 5L
1,825 SR
Queue Stats
35W - 34L
2,121 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,764 SR
2,085 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,635 SR
1,841 MMR
Serqet
Serqet
Platinum I
 
Serqet
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Platinum III
HighlQWeeb
Cabrakan
Platinum III
Level 122
God Stats
4W - 0L
1,690 SR
Queue Stats
6W - 2L
1,876 MMR
Party 2
Raijin
Raijin
Diamond V
SonicGreen_OG
Raijin
Diamond V
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 0L
2,146 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 8 / 2
10,100
561
5,857
16,008
9,529
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Jakehan95
Merlin
13
3 / 5 / 2
11,330
629
14,421
10,239
3,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 7 / 4
10,133
563
7,317
13,480
4,407
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesBacchusPersephoneHeimdallrYemoja

VS

Bans
KukulkanZeusCu ChulainnPoseidonHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
5 / 4 / 13
12,067
670
8,222
16,131
14,221
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
HighlQWeeb
Cabrakan
13
6 / 1 / 11
12,952
720
10,387
14,327
14,485
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
9 / 1 / 10
13,348
742
17,093
9,459
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
20
20
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
8
2
0.38
W
Serqet
 
Serqet
5
4
13
2.88
W
Cabrakan
HighlQWeeb
Cabrakan
6
1
11
11.5
L
Merlin
Jakehan95
Merlin
3
5
2
0.8
L
0
7
4
0.29
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
35,702
39,727
Taken
39,917
17,482
Mitigated
32,170
5,251
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,857
1,062
0
1,325
16,008
9,529
0
11,166
4,084
0
18,861
W
Serqet
 
Serqet
8,222
1,346
231
2,755
16,131
14,221
1,178
5,833
10,298
0
32,894
W
Cabrakan
HighlQWeeb
Cabrakan
10,387
1,169
0
2,422
14,327
14,485
126
5,651
8,676
26,024
0
L
Merlin
Jakehan95
Merlin
14,421
500
0
1,178
10,239
3,546
0
8,042
2,197
61,895
0
L
7,317
2,170
0
2,748
13,480
4,407
0
8,312
4,933
0
36,142
W
17,093
1,095
348
1,487
9,459
3,464
1,560
3,457
6,002
99,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
38,367
203
Minions Killed
242
0
Camps Cleared
0
915,700
Distance Traveled
1,019,362
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,100
561
19
1
0
305,777
4
W
Serqet
12,067
670
53
3
0
372,850
5
W
Cabrakan
12,952
720
36
2
0
350,988
5
L
Merlin
11,330
629
94
5
0
303,791
4
L
Neith
10,133
563
90
5
0
306,132
3
W
Raijin
13,348
742
153
9
0
295,524
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role