Player Matchup

Kukulkan
Kukulkan
Silver IV
Andeddosunoman
Kukulkan
Silver IV
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 74L
1,392 MMR
Solo
Poseidon
Poseidon
Gold III
FENRIR FANGER
Poseidon
Gold III
Level 157
God Stats
9W - 4L
1,576 SR
Queue Stats
153W - 174L
1,377 MMR
Solo
Bakasura
Bakasura
Gold IV
Juvenile101
Bakasura
Gold IV
Level 87
God Stats
10W - 7L
1,500 SR
Queue Stats
326W - 333L
1,401 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Lux Ares
Cu Chulainn
Silver II
Level 108
God Stats
5W - 3L
1,427 SR
Queue Stats
203W - 175L
1,392 MMR
Solo
Jormungandr
Jormungandr
Silver III
bearfuI
Jormungandr
Silver III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
360W - 337L
1,389 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,501 SR
1,390 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,551 SR
1,390 MMR
Kuzenbo
Kuzenbo
Silver II
KanesAdvocates
Kuzenbo
Silver II
Level 107
God Stats
504W - 482L
1,590 SR
Queue Stats
693W - 663L
1,388 MMR
Solo
Tyr
Tyr
Gold V
Raydop
Tyr
Gold V
Level 126
God Stats
6W - 10L
1,299 SR
Queue Stats
374W - 376L
1,389 MMR
Solo
Cernunnos
Cernunnos
Silver II
TheMedaa
Cernunnos
Silver II
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,371 MMR
Solo
Arachne
Arachne
Silver III
tylerz281996
Arachne
Silver III
Level 129
God Stats
26W - 33L
1,864 SR
Queue Stats
244W - 279L
1,403 MMR
Solo
Scylla
Scylla
Gold V
yTheos
Scylla
Gold V
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 75L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 2 / 5
14,842
512
21,740
10,295
4,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
FENRIR FANGER
Poseidon
20
5 / 4 / 1
16,770
578
20,265
14,323
4,998
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Juvenile101
Bakasura
20
4 / 4 / 0
16,567
571
10,708
24,290
12,510
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Lux Ares
Cu Chulainn
20
5 / 2 / 5
15,928
549
18,485
15,151
18,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
bearfuI
Jormungandr
20
4 / 4 / 6
15,998
552
10,274
22,670
25,740
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThorHeimdallrHeraEsetSkadi

VS

Bans
OdinKumbhakarnaAthenaAchillesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 2
13,422
463
8,081
21,759
33,798
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
Raydop
Tyr
20
6 / 3 / 0
15,075
520
8,393
20,532
24,633
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
TheMedaa
Cernunnos
19
1 / 7 / 2
12,491
431
9,141
22,631
7,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
tylerz281996
Arachne
20
4 / 3 / 8
15,011
518
20,317
26,932
11,525
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
yTheos
Scylla
15
0 / 6 / 3
10,627
366
7,805
11,462
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
21
Kills
16
16
Deaths
21
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
2
5
2.75
W
Poseidon
FENRIR FANGER
Poseidon
5
4
1
1.38
W
Bakasura
Juvenile101
Bakasura
4
4
0
1
L
5
2
2
3
W
Cu Chulainn
Lux Ares
Cu Chulainn
5
2
5
3.75
L
Tyr
Raydop
Tyr
6
3
0
2
L
Cernunnos
TheMedaa
Cernunnos
1
7
2
0.29
W
Jormungandr
bearfuI
Jormungandr
4
4
6
1.75
L
Arachne
tylerz281996
Arachne
4
3
8
2.67
L
Scylla
yTheos
Scylla
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,472
Damage
53,737
86,729
Taken
103,316
66,334
Mitigated
81,211
26,742
Healing
22,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
21,740
529
0
2,334
10,295
4,369
1,164
4,400
5,895
107,662
0
W
Poseidon
FENRIR FANGER
Poseidon
20,265
2,495
0
1,518
14,323
4,998
2,997
2,021
12,302
160,483
0
W
Bakasura
Juvenile101
Bakasura
10,708
7,464
0
14,439
24,290
12,510
0
2,490
21,800
0
131,033
L
8,081
2,974
0
750
21,759
33,798
0
12,802
8,892
63,813
0
W
Cu Chulainn
Lux Ares
Cu Chulainn
18,485
5,571
0
4,577
15,151
18,717
5,252
2,375
12,776
0
102,417
L
Tyr
Raydop
Tyr
8,393
1,733
0
7,721
20,532
24,633
1,229
6,542
13,119
0
101,502
L
Cernunnos
TheMedaa
Cernunnos
9,141
3,692
0
5,512
22,631
7,388
1,096
14,055
8,146
0
96,456
W
Jormungandr
bearfuI
Jormungandr
10,274
1,819
812
3,062
22,670
25,740
440
6,746
15,924
87,857
0
L
Arachne
tylerz281996
Arachne
20,317
13,345
0
8,521
26,932
11,525
3,478
11,376
14,971
0
119,836
L
Scylla
yTheos
Scylla
7,805
354
0
375
11,462
3,867
237
7,504
3,958
58,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,105
Gold Earned
66,626
902
Minions Killed
718
0
Camps Cleared
0
2,670,835
Distance Traveled
2,474,542
29
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,842
512
174
6
0
504,918
9
W
Poseidon
16,770
578
235
8
0
580,736
9
W
Bakasura
16,567
571
208
7
0
522,994
4
L
Kuzenbo
13,422
463
101
3
0
534,812
19
W
Cu Chulainn
15,928
549
155
5
0
531,451
0
L
Tyr
15,075
520
192
7
0
518,491
5
L
Cernunnos
12,491
431
158
5
0
468,297
6
W
Jormungandr
15,998
552
130
4
0
530,736
7
L
Arachne
15,011
518
158
5
0
582,043
6
L
Scylla
10,627
366
109
4
0
370,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role