Player Matchup

Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ra9121
Bacchus
Level 76
God Stats
8W - 3L
1,500 SR
Queue Stats
349W - 360L
1,394 Elo+
Party 2
Anhur
Anhur
xFLOW_DURAKO_PR
Anhur
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 79L
1,531 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,475 Elo+

VS

Team Averages
Level 88
1,542 SR
1,399 Elo+
Kukulkan
Kukulkan
FTG RUBY SP116
Kukulkan
Level 89
God Stats
11W - 4L
1,427 SR
Queue Stats
119W - 99L
1,340 Elo+
Party 1
Artio
Artio
IDistortionx368
Artio
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 118L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
MusicBones420
Sylvanus
Level 122
God Stats
7W - 5L
1,700 SR
Queue Stats
82W - 91L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 4 / 5
9,506
559
14,276
11,283
3,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ra9121
Bacchus
11
3 / 7 / 3
10,874
640
9,493
21,921
17,010
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 8 / 3
10,436
614
10,233
13,334
4,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
11 / 1 / 8
12,565
739
21,969
11,033
4,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 4 / 9
11,556
680
9,585
15,802
7,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
MusicBones420
Sylvanus
13
2 / 2 / 13
11,632
684
5,633
18,450
19,904
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
19
19
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
5
0.63
W
Kukulkan
11
1
8
15
W
6
4
9
2.63
W
Sylvanus
MusicBones420
Sylvanus
2
2
13
4.25
L
Bacchus
ra9121
Bacchus
3
7
3
0.64
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,002
Damage
37,187
46,538
Taken
45,285
25,192
Mitigated
31,895
7,162
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,276
3,538
0
3,783
11,283
3,668
0
8,831
2,452
40,457
0
W
Kukulkan
21,969
1,477
1,611
756
11,033
4,775
152
6,203
4,830
63,349
0
W
9,585
1,298
524
3,733
15,802
7,216
663
8,074
7,728
38,558
0
W
Sylvanus
MusicBones420
Sylvanus
5,633
904
5,409
6,504
18,450
19,904
400
9,512
8,938
16,509
0
L
Bacchus
ra9121
Bacchus
9,493
1,413
0
706
21,921
17,010
0
18,311
3,610
18,481
0
L
10,233
2,192
993
1,680
13,334
4,514
0
10,145
3,189
0
29,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
35,753
132
Minions Killed
177
0
Camps Cleared
0
759,172
Distance Traveled
895,575
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,506
559
71
4
0
235,174
0
W
Kukulkan
12,565
739
106
6
0
291,348
7
W
Artio
11,556
680
56
3
0
324,654
1
W
Sylvanus
11,632
684
15
1
0
279,573
2
L
Bacchus
10,874
640
15
1
0
276,853
2
L
Anhur
10,436
614
46
3
0
247,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role