Player Matchup

Nu Wa
Nu Wa
IICKYVICKYY
Nu Wa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,778 Elo+
Solo
Thoth
Thoth
Kenyaking23
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,500 Elo+
Party 2
Odin
Odin
PrinceofCats3
Odin
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
258W - 241L
1,500 Elo+
Party 2
Merlin
Merlin
Twadermelon
Merlin
Level 141
God Stats
8W - 4L
1,500 SR
Queue Stats
358W - 379L
1,627 Elo+
Solo
Hel
Hel
deepseafisher35
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 77L
1,256 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,532 Elo+

VS

Team Averages
Level 155
1,543 SR
1,652 Elo+
Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Brahgee
Hel
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,600 Elo+
Solo
Hun Batz
Hun Batz
King_Skoot
Hun Batz
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 267L
1,659 Elo+
Party 1
Ares
Ares
L Sasuke I
Ares
Level 160
God Stats
28W - 18L
1,715 SR
Queue Stats
1,254W - 1,237L
1,585 Elo+
Solo
Cerberus
Cerberus
TORQUEin it
Cerberus
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
485W - 459L
1,917 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 4
10,618
708
11,556
12,486
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 8 / 2
10,196
680
9,342
13,952
3,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 8 / 4
9,851
657
13,539
21,644
21,119
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
16
3 / 7 / 1
9,862
657
16,808
13,714
4,422
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 6 / 6
9,237
616
6,310
12,562
4,063
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
10 / 2 / 18
11,644
776
12,254
18,560
25,509
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
18
3 / 1 / 26
10,724
715
12,997
15,989
14,944
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
King_Skoot
Hun Batz
18
5 / 4 / 20
11,092
739
13,135
15,881
9,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 22
11,012
734
11,403
21,784
23,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
TORQUEin it
Cerberus
19
10 / 2 / 24
12,030
802
19,959
19,587
28,900
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
145
10
Kills
35
35
Deaths
11
17
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
2
18
9.5
W
Hel
3
1
26
16
L
2
6
4
0.67
L
3
8
2
0.5
W
Hun Batz
King_Skoot
Hun Batz
5
4
20
3.75
W
7
2
22
9
L
2
8
4
0.5
W
Cerberus
TORQUEin it
Cerberus
10
2
24
11
L
Merlin
3
7
1
0.5
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,555
Damage
69,748
74,358
Taken
91,801
37,392
Mitigated
102,801
23,144
Healing
60,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,254
2,130
762
3,233
18,560
25,509
2,185
9,966
7,681
0
24,245
W
Hel
12,997
543
31,307
11,604
15,989
14,944
1,110
5,848
10,141
37,886
0
L
11,556
2,165
0
298
12,486
4,216
591
7,244
5,242
28,292
0
L
9,342
696
315
552
13,952
3,572
540
10,640
3,312
13,949
0
W
Hun Batz
King_Skoot
Hun Batz
13,135
1,341
3,369
1,888
15,881
9,912
2,068
8,794
7,087
0
39,969
W
11,403
422
477
2,588
21,784
23,536
991
8,229
13,555
22,553
0
L
13,539
1,951
0
326
21,644
21,119
222
9,462
12,182
0
21,976
W
Cerberus
TORQUEin it
Cerberus
19,959
509
0
5,075
19,587
28,900
702
11,179
8,408
35,332
0
L
Merlin
16,808
767
538
1,531
13,714
4,422
326
8,779
4,935
39,418
0
L
6,310
190
14,755
4,829
12,562
4,063
238
8,234
4,328
15,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
56,502
133
Minions Killed
180
0
Camps Cleared
0
1,131,145
Distance Traveled
1,285,408
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,644
776
32
2
0
253,223
0
W
Hel
10,724
715
50
3
0
287,406
0
L
Nu Wa
10,618
708
39
3
0
212,162
0
L
Thoth
10,196
680
20
1
0
222,487
1
W
Hun Batz
11,092
739
54
4
0
232,028
3
W
Ares
11,012
734
14
1
0
265,148
0
L
Odin
9,851
657
16
1
0
213,141
3
W
Cerberus
12,030
802
30
2
0
247,603
1
L
Merlin
9,862
657
39
3
0
220,794
2
L
Hel
9,237
616
19
1
0
262,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role