Player Matchup

Jormungandr
Jormungandr
Authorityy
Jormungandr
Level 109
God Stats
20W - 15L
1,844 SR
Queue Stats
66W - 47L
1,717 Elo+
Party 1
Hachiman
Hachiman
JesterNamedBaits
Hachiman
Level 30
God Stats
11W - 6L
1,714 SR
Queue Stats
28W - 24L
1,709 Elo+
Party 1
Sol
Sol
SenatorShark
Sol
Level 47
God Stats
12W - 1L
1,777 SR
Queue Stats
40W - 28L
1,707 Elo+
Party 1
Team Averages
Level 62
1,778 SR
1,711 Elo+

VS

Team Averages
Level 135
1,610 SR
1,614 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Cesar196
Serqet
Level 157
God Stats
2W - 1L
1,830 SR
Queue Stats
56W - 59L
1,841 Elo+
Party 2
Nu Wa
Nu Wa
FrostByte13
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Authorityy
Jormungandr
10
2 / 2 / 12
7,671
767
5,351
8,030
6,739
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
9 / 1 / 6
8,936
894
12,242
6,470
2,041
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
4 / 2 / 7
7,634
763
4,160
6,072
1,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 4 / 1
6,039
604
2,685
11,770
4,910
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
Cesar196
Serqet
8
2 / 6 / 3
7,236
724
3,600
9,201
2,750
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 5 / 1
7,478
748
6,170
6,939
1,796
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
5
5
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
1
0.13
W
Jormungandr
Authorityy
Jormungandr
2
2
12
4
L
Serqet
Cesar196
Serqet
2
6
3
0.58
L
3
5
1
0.7
W
9
1
6
12
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,753
Damage
12,455
20,572
Taken
27,910
10,212
Mitigated
9,456
6,227
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,685
876
381
2,154
11,770
4,910
0
5,052
6,718
0
10,451
W
Jormungandr
Authorityy
Jormungandr
5,351
1,261
0
1,331
8,030
6,739
72
2,537
5,493
23,302
0
L
Serqet
Cesar196
Serqet
3,600
563
0
617
9,201
2,750
0
2,677
6,524
0
13,688
L
6,170
1,289
0
370
6,939
1,796
0
1,795
5,144
22,037
0
W
12,242
7,827
0
3,193
6,470
2,041
809
1,439
5,031
0
31,249
W
4,160
1,022
0
1,703
6,072
1,432
1,569
2,218
3,550
21,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
20,753
105
Minions Killed
72
0
Camps Cleared
0
564,943
Distance Traveled
565,174
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,039
604
12
1
0
203,851
4
W
Jormungandr
7,671
767
29
3
0
191,191
5
L
Serqet
7,236
724
27
3
0
191,663
3
L
Nu Wa
7,478
748
33
3
0
169,660
2
W
Hachiman
8,936
894
40
4
0
194,986
2
W
Sol
7,634
763
36
4
0
178,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role