Player Matchup

Heimdallr
Heimdallr
Platinum IV
Akamu Saber
Heimdallr
Platinum IV
Level 160
God Stats
6W - 6L
1,527 SR
Queue Stats
39W - 35L
1,979 MMR
Party 3
Merlin
Merlin
Platinum IV
Doinked On
Merlin
Platinum IV
Level 129
God Stats
4W - 6L
1,675 SR
Queue Stats
88W - 76L
2,038 MMR
Party 2
Arachne
Arachne
Gold III
LAST_KING_TGC
Arachne
Gold III
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
260W - 232L
1,992 MMR
Solo
Thor
Thor
Gold III
Obsul
Thor
Gold III
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 63L
1,945 MMR
Party 2
Yemoja
Yemoja
Platinum III
S1rShireTheGr8
Yemoja
Platinum III
Level 141
God Stats
6W - 5L
1,749 SR
Queue Stats
51W - 42L
2,003 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,590 SR
1,991 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,686 SR
1,805 MMR
Bakasura
Bakasura
Platinum III
Airborn Ts
Bakasura
Platinum III
Level 127
God Stats
15W - 8L
1,894 SR
Queue Stats
36W - 42L
1,990 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
God NameIes
Hun Batz
Platinum IV
Level 114
God Stats
8W - 3L
1,734 SR
Queue Stats
50W - 49L
1,971 MMR
Party 1
Persephone
Persephone
Platinum III
Rouge EG300
Persephone
Platinum III
Level 143
God Stats
1W - 2L
1,297 SR
Queue Stats
62W - 63L
2,064 MMR
Party 1
Anhur
Anhur
Platinum V
Toommahawk
Anhur
Platinum V
Level 138
God Stats
2W - 2L
2,003 SR
Queue Stats
34W - 24L
1,500 MMR
Party 4
Geb
Geb
Gold V
xDiedrich
Geb
Gold V
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 26L
1,500 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Akamu Saber
Heimdallr
17
1 / 11 / 5
11,231
468
16,375
19,609
5,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Doinked On
Merlin
19
5 / 7 / 2
12,765
532
14,421
16,409
5,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
17
5 / 9 / 0
12,071
503
13,325
23,458
7,205
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
Obsul
Thor
19
1 / 4 / 4
12,064
503
5,312
19,309
15,904
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
0 / 6 / 4
10,222
426
4,539
25,226
19,051
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
OdinEsetBastetKing ArthurSusano

VS

Bans
KukulkanAchillesBacchusBellonaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Airborn Ts
Bakasura
20
15 / 1 / 10
16,260
678
26,434
21,422
14,548
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
God NameIes
Hun Batz
20
5 / 2 / 14
14,406
600
15,683
14,610
6,489
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Rouge EG300
Persephone
19
5 / 5 / 13
14,152
590
22,000
15,290
5,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
19
10 / 3 / 4
14,066
586
17,825
19,103
6,560
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 0 / 21
13,591
566
6,567
16,684
17,704
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
12
Kills
37
37
Deaths
11
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Airborn Ts
Bakasura
15
1
10
20
L
Heimdallr
Akamu Saber
Heimdallr
1
11
5
0.32
L
Merlin
Doinked On
Merlin
5
7
2
0.86
W
Hun Batz
God NameIes
Hun Batz
5
2
14
6
L
Arachne
5
9
0
0.56
L
Thor
Obsul
Thor
1
4
4
0.75
W
Persephone
Rouge EG300
Persephone
5
5
13
2.3
L
0
6
4
0.33
W
Anhur
10
3
4
4
W
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,972
Damage
88,509
104,011
Taken
87,109
53,718
Mitigated
51,298
20,156
Healing
33,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Airborn Ts
Bakasura
26,434
17,760
0
13,970
21,422
14,548
6,139
3,006
18,416
0
108,136
L
Heimdallr
Akamu Saber
Heimdallr
16,375
6,719
0
1,822
19,609
5,743
0
2,278
16,918
0
73,214
L
Merlin
Doinked On
Merlin
14,421
289
0
0
16,409
5,815
0
6,921
9,068
84,594
0
W
Hun Batz
God NameIes
Hun Batz
15,683
3,847
0
4,026
14,610
6,489
3,190
1,602
13,008
0
119,511
L
Arachne
13,325
7,187
0
6,325
23,458
7,205
147
9,086
13,847
0
97,463
L
Thor
Obsul
Thor
5,312
624
0
4,152
19,309
15,904
0
2,586
15,227
0
79,396
W
Persephone
Rouge EG300
Persephone
22,000
1,134
0
4,028
15,290
5,997
1,141
5,242
10,048
94,941
0
L
4,539
825
3,861
3,996
25,226
19,051
0
7,214
15,534
30,839
0
W
Anhur
17,825
11,681
0
7,646
19,103
6,560
4,599
5,650
13,453
0
94,317
W
6,567
1,037
0
4,116
16,684
17,704
562
3,933
12,751
27,651
603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,353
Gold Earned
72,475
600
Minions Killed
725
0
Camps Cleared
0
2,092,299
Distance Traveled
2,559,687
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,260
678
200
8
0
559,325
6
L
Heimdallr
11,231
468
121
5
0
391,937
1
L
Merlin
12,765
532
157
7
0
417,447
4
W
Hun Batz
14,406
600
165
7
0
580,053
6
L
Arachne
12,071
503
145
6
0
417,024
5
L
Thor
12,064
503
148
6
0
452,179
4
W
Persephone
14,152
590
155
6
0
456,078
4
L
Yemoja
10,222
426
29
1
0
413,712
8
W
Anhur
14,066
586
157
7
0
424,954
7
W
Geb
13,591
566
48
2
0
539,277
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role