Player Matchup

Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
Queci
Chronos
Gold IV
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 79L
1,617 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
Young Chacorta
Nu Wa
Gold IV
Level 156
God Stats
13W - 13L
1,723 SR
Queue Stats
248W - 239L
1,606 MMR
Solo
Vulcan
Vulcan
Gold IV
coolpeople
Vulcan
Gold IV
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
207W - 203L
1,598 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,545 SR
1,564 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,507 SR
1,522 MMR
Jing Wei
Jing Wei
Gold II
 
Jing Wei
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Silver II
CUCHYYY
Mercury
Silver II
Level 151
God Stats
3W - 1L
1,300 SR
Queue Stats
44W - 34L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
Combuster10
Kukulkan
Silver II
Level 157
God Stats
11W - 7L
1,733 SR
Queue Stats
197W - 192L
1,610 MMR
Solo
Tyr
Tyr
Silver II
chris rayder
Tyr
Silver II
Level 142
God Stats
10W - 6L
1,500 SR
Queue Stats
18W - 13L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 0 / 0
3,382
676
796
2,705
1,316
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
 
He Bo
1
0 / 0 / 0
2,521
504
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chronos
Queci
Chronos
1
0 / 0 / 0
996
199
0
0
0
6
0 / 0 / 0
3,348
670
921
2,000
553
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vulcan
coolpeople
Vulcan
1
0 / 0 / 0
996
199
0
0
0
Bans
EsetSusanoBastetThorOdin

VS

Bans
HeimdallrYemojaJormungandrAchillesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
0 / 0 / 0
3,246
649
118
355
82
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
 
Sobek
5
0 / 0 / 0
3,226
645
0
1,835
956
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
CUCHYYY
Mercury
6
0 / 0 / 0
3,853
771
0
2,423
560
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Combuster10
Kukulkan
6
0 / 0 / 0
3,545
709
1,138
848
255
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 0
3,760
752
1,660
1,939
1,655
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
0
0
L
He Bo
 
He Bo
0
0
0
0
W
Jing Wei
 
Jing Wei
0
0
0
0
W
Sobek
 
Sobek
0
0
0
0
W
Mercury
CUCHYYY
Mercury
0
0
0
0
W
Kukulkan
Combuster10
Kukulkan
0
0
0
0
L
Chronos
Queci
Chronos
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Vulcan
coolpeople
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,717
Damage
2,916
4,705
Taken
7,400
1,869
Mitigated
3,508
1,940
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
796
511
0
985
2,705
1,316
0
0
2,705
0
13,714
L
He Bo
 
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
 
Jing Wei
118
0
0
154
355
82
601
95
260
0
10,685
W
Sobek
 
Sobek
0
0
0
551
1,835
956
297
219
1,616
5,382
0
W
Mercury
CUCHYYY
Mercury
0
0
0
1,650
2,423
560
0
95
2,328
0
19,618
W
Kukulkan
Combuster10
Kukulkan
1,138
290
0
250
848
255
0
423
425
14,477
0
L
Chronos
Queci
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
921
299
0
955
2,000
553
0
1,138
862
14,030
0
W
1,660
342
0
1,488
1,939
1,655
80
89
1,850
0
16,960
L
Vulcan
coolpeople
Vulcan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,243
Gold Earned
17,630
53
Minions Killed
137
0
Camps Cleared
0
180,980
Distance Traveled
464,138
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,382
676
28
6
0
80,716
1
L
He Bo
2,521
504
0
0
0
13,306
0
W
Jing Wei
3,246
649
25
5
0
92,314
1
W
Sobek
3,226
645
13
3
0
85,202
1
W
Mercury
3,853
771
44
9
0
112,807
3
W
Kukulkan
3,545
709
30
6
0
84,046
2
L
Chronos
996
199
0
0
0
0
0
L
Nu Wa
3,348
670
25
5
0
86,958
1
W
Tyr
3,760
752
25
5
0
89,769
0
L
Vulcan
996
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role