Player Matchup

Kuzenbo
Kuzenbo
GS96
Kuzenbo
Level 146
God Stats
2W - 10L
1,500 SR
Queue Stats
155W - 157L
1,626 Elo+
Solo
Arachne
Arachne
PhoenixExodia
Arachne
Level 80
God Stats
15W - 13L
1,500 SR
Queue Stats
197W - 179L
1,727 Elo+
Party 1
Izanami
Izanami
RedRaider22
Izanami
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 86L
1,727 Elo+
Party 1
Achilles
Achilles
Rоnny
Achilles
Level 104
God Stats
44W - 26L
1,614 SR
Queue Stats
212W - 216L
1,675 Elo+
Solo
Merlin
Merlin
andstu
Merlin
Level 85
God Stats
3W - 6L
1,545 SR
Queue Stats
64W - 50L
1,467 Elo+
Solo
Team Averages
Level 108
1,532 SR
1,644 Elo+

VS

Team Averages
Level 140
1,552 SR
1,572 Elo+
Terra
Terra
AaronWithTwoAs_
Terra
Level 127
God Stats
4W - 2L
1,273 SR
Queue Stats
40W - 37L
1,326 Elo+
Party 2
Jormungandr
Jormungandr
Hehei62
Jormungandr
Level 115
God Stats
5W - 3L
1,500 SR
Queue Stats
82W - 70L
1,679 Elo+
Party 2
Heimdallr
Heimdallr
KlefKey
Heimdallr
Level 157
God Stats
10W - 7L
1,744 SR
Queue Stats
263W - 289L
1,517 Elo+
Party 2
Mercury
Mercury
TIHVengeance
Mercury
Level 155
God Stats
4W - 2L
1,744 SR
Queue Stats
128W - 103L
1,529 Elo+
Party 2
Ullr
Ullr
asecing
Ullr
Level 146
God Stats
10W - 6L
1,500 SR
Queue Stats
227W - 217L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GS96
Kuzenbo
1
0 / 0 / 0
1,089
182
0
0
0
Arachne
4
0 / 1 / 0
3,255
543
137
2,849
617
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Izanami
RedRaider22
Izanami
6
0 / 3 / 0
3,716
619
1,106
3,126
503
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Rоnny
Achilles
7
0 / 0 / 0
3,704
617
1,580
2,432
1,744
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Merlin
andstu
Merlin
6
0 / 0 / 0
3,585
598
461
1,228
274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,449
575
366
1,462
459
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
Hehei62
Jormungandr
7
0 / 0 / 0
3,793
632
984
2,337
1,334
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
KlefKey
Heimdallr
6
1 / 0 / 0
3,809
635
1,908
1,014
340
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
TIHVengeance
Mercury
6
0 / 0 / 1
3,915
653
274
2,355
531
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
asecing
Ullr
7
3 / 0 / 0
4,507
751
2,134
2,263
436
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
4
4
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Kuzenbo
GS96
Kuzenbo
0
0
0
0
W
Jormungandr
Hehei62
Jormungandr
0
0
0
0
W
Heimdallr
KlefKey
Heimdallr
1
0
0
1
L
Arachne
0
1
0
0
L
Izanami
RedRaider22
Izanami
0
3
0
0
L
Achilles
Rоnny
Achilles
0
0
0
0
W
Mercury
TIHVengeance
Mercury
0
0
1
0.5
L
Merlin
andstu
Merlin
0
0
0
0
W
Ullr
asecing
Ullr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,284
Damage
5,666
9,635
Taken
9,431
3,138
Mitigated
3,100
3,871
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
366
0
0
936
1,462
459
0
91
1,371
5,219
0
L
Kuzenbo
GS96
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Hehei62
Jormungandr
984
269
0
1,390
2,337
1,334
0
0
2,337
12,932
0
W
Heimdallr
KlefKey
Heimdallr
1,908
930
0
250
1,014
340
0
326
688
0
18,226
L
Arachne
137
137
0
1,146
2,849
617
0
86
2,763
0
9,096
L
Izanami
RedRaider22
Izanami
1,106
633
0
630
3,126
503
185
38
3,088
0
19,514
L
Achilles
Rоnny
Achilles
1,580
311
0
1,845
2,432
1,744
0
984
1,448
0
12,052
W
Mercury
TIHVengeance
Mercury
274
0
0
1,420
2,355
531
0
44
2,311
0
18,031
L
Merlin
andstu
Merlin
461
152
0
250
1,228
274
0
242
986
14,823
0
W
Ullr
asecing
Ullr
2,134
595
0
845
2,263
436
0
0
2,263
0
19,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,349
Gold Earned
19,473
115
Minions Killed
163
0
Camps Cleared
0
473,172
Distance Traveled
577,485
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,449
575
9
2
0
132,737
3
L
Kuzenbo
1,089
182
0
0
0
0
0
W
Jormungandr
3,793
632
28
5
0
113,178
0
W
Heimdallr
3,809
635
37
6
0
92,558
1
L
Arachne
3,255
543
20
3
0
152,067
1
L
Izanami
3,716
619
43
7
0
105,736
1
L
Achilles
3,704
617
17
3
0
115,807
1
W
Mercury
3,915
653
48
8
0
132,805
2
L
Merlin
3,585
598
35
6
0
99,562
1
W
Ullr
4,507
751
41
7
0
106,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role