Player Matchup

Chaac
Chaac
NuclearNightSky
Chaac
Level 109
God Stats
13W - 3L
1,715 SR
Queue Stats
71W - 77L
1,517 Elo+
Party 1
Merlin
Merlin
Salty Siah
Merlin
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 64L
1,517 Elo+
Party 1
Ratatoskr
Ratatoskr
Skuldr
Ratatoskr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,556 Elo+
Party 1
Team Averages
Level 119
1,572 SR
1,530 Elo+

VS

Team Averages
Level 129
1,500 SR
1,359 Elo+
Anhur
Anhur
Sadsmile0001
Anhur
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 99L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
WhippedRocket8
Kukulkan
Level 128
God Stats
13W - 6L
1,500 SR
Queue Stats
225W - 188L
1,454 Elo+
Solo
Odin
Odin
pidgy1234
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 7
14,289
680
17,295
21,757
26,952
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Salty Siah
Merlin
15
4 / 6 / 9
13,828
658
15,233
12,617
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Skuldr
Ratatoskr
15
7 / 3 / 7
14,609
696
8,997
18,399
10,108
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 2
16,134
768
17,942
17,117
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
1 / 6 / 6
12,659
603
13,113
12,863
4,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
14
3 / 8 / 7
13,611
648
9,459
19,139
20,136
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
18
Kills
14
14
Deaths
19
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
5
7
2.1
W
10
5
2
2.2
L
Merlin
Salty Siah
Merlin
4
6
9
1.42
L
Ratatoskr
Skuldr
Ratatoskr
7
3
7
3.5
W
Kukulkan
1
6
6
0.67
W
Odin
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,525
Damage
40,514
52,773
Taken
49,119
40,588
Mitigated
31,055
13,864
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,295
3,112
0
8,520
21,757
26,952
0
5,216
16,541
0
53,411
W
17,942
10,454
0
5,485
17,117
6,252
2,185
6,526
10,591
0
83,472
L
Merlin
Salty Siah
Merlin
15,233
1,337
0
2,674
12,617
3,528
720
3,570
9,047
76,160
0
L
Ratatoskr
Skuldr
Ratatoskr
8,997
1,668
0
2,670
18,399
10,108
576
4,370
14,029
0
49,007
W
Kukulkan
13,113
1,179
0
1,746
12,863
4,667
367
1,328
11,535
55,478
0
W
Odin
9,459
3,606
0
4,156
19,139
20,136
470
7,439
11,700
0
38,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
42,404
257
Minions Killed
288
0
Camps Cleared
0
1,206,662
Distance Traveled
1,089,385
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,289
680
69
3
0
410,221
4
W
Anhur
16,134
768
154
7
0
349,516
5
L
Merlin
13,828
658
114
5
0
346,755
5
L
Ratatoskr
14,609
696
74
4
0
449,686
1
W
Kukulkan
12,659
603
84
4
0
366,258
4
W
Odin
13,611
648
50
2
0
373,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role