Player Matchup

Fafnir
Fafnir
Dank Nostalgia
Fafnir
Level 68
God Stats
20W - 18L
1,153 SR
Queue Stats
44W - 54L
1,193 Elo+
Party 2
Heimdallr
Heimdallr
Shadow Wolfy098
Heimdallr
Level 82
God Stats
2W - 2L
1,850 SR
Queue Stats
35W - 42L
1,769 Elo+
Party 2
Zeus
Zeus
x Giovanni x345
Zeus
Level 154
God Stats
92W - 33L
1,634 SR
Queue Stats
513W - 396L
1,849 Elo+
Party 2
Team Averages
Level 101
1,546 SR
1,604 Elo+

VS

Team Averages
Level 113
1,396 SR
1,418 Elo+
Jormungandr
Jormungandr
CRAZ3YxB0Y
Jormungandr
Level 97
God Stats
2W - 3L
1,187 SR
Queue Stats
204W - 195L
1,389 Elo+
Party 1
Kuzenbo
Kuzenbo
PinkDino1234
Kuzenbo
Level 124
God Stats
14W - 9L
1,500 SR
Queue Stats
121W - 134L
1,389 Elo+
Party 1
Ullr
Ullr
doiron777
Ullr
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 96L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
15,487
534
11,136
19,942
27,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Shadow Wolfy098
Heimdallr
3
0 / 0 / 0
12,102
417
0
0
0
20
7 / 3 / 0
18,266
630
36,075
16,069
6,250
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CRAZ3YxB0Y
Jormungandr
15
5 / 6 / 0
16,839
581
8,646
24,375
25,745
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
PinkDino1234
Kuzenbo
14
1 / 1 / 5
15,968
551
11,103
25,900
35,295
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
17
1 / 3 / 2
17,317
597
7,745
16,823
3,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
10
Kills
7
7
Deaths
10
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CRAZ3YxB0Y
Jormungandr
5
6
0
0.83
L
3
4
4
1.25
W
Kuzenbo
PinkDino1234
Kuzenbo
1
1
5
3.5
L
Heimdallr
Shadow Wolfy098
Heimdallr
0
0
0
0
W
Ullr
1
3
2
0.67
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,211
Damage
27,494
36,011
Taken
67,098
33,352
Mitigated
65,038
5,943
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CRAZ3YxB0Y
Jormungandr
8,646
1,490
500
2,372
24,375
25,745
143
19,149
5,226
59,508
0
L
11,136
3,359
401
3,735
19,942
27,102
0
10,915
9,027
23,191
0
W
Kuzenbo
PinkDino1234
Kuzenbo
11,103
3,649
488
5,258
25,900
35,295
72
15,884
10,016
42,480
0
L
Heimdallr
Shadow Wolfy098
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
7,745
1,923
0
2,281
16,823
3,998
1,476
12,439
4,384
0
114,250
L
36,075
1,716
0
1,807
16,069
6,250
0
8,951
7,118
173,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
50,124
264
Minions Killed
286
0
Camps Cleared
0
978,524
Distance Traveled
1,507,957
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,839
581
73
3
0
479,154
3
L
Fafnir
15,487
534
24
1
0
506,367
6
W
Kuzenbo
15,968
551
37
1
0
520,255
7
L
Heimdallr
12,102
417
0
0
0
0
0
W
Ullr
17,317
597
176
6
0
508,548
0
L
Zeus
18,266
630
240
8
0
472,157
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role