Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum I
Hector Pablo
Fenrir
Platinum I
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
2,117 MMR
Party 2
Hel
Hel
Platinum III
Sadorable
Hel
Platinum III
Level 44
God Stats
3W - 0L
1,715 SR
Queue Stats
41W - 30L
1,900 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 82
1,572 SR
1,839 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,499 SR
2,026 MMR
Vulcan
Vulcan
Diamond V
Exotic Soules
Vulcan
Diamond V
Level 156
God Stats
5W - 16L
1,176 SR
Queue Stats
258W - 256L
2,135 MMR
Party 1
Bacchus
Bacchus
Platinum II
Unknown 8G
Bacchus
Platinum II
Level 123
God Stats
3W - 3L
1,555 SR
Queue Stats
47W - 44L
2,059 MMR
Party 1
Ullr
Ullr
Platinum III
o Unoriginal o
Ullr
Platinum III
Level 158
God Stats
14W - 17L
1,766 SR
Queue Stats
496W - 464L
1,883 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 2 / 12
9,999
769
9,620
16,557
13,357
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
8 / 2 / 9
10,574
813
9,998
12,605
6,369
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
8 / 4 / 8
10,341
795
9,676
9,087
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
YemojaAchillesAphroditeHeimdallrBastet

VS

Bans
OdinChaacZeusGuan YuHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 5
8,707
670
10,390
10,215
5,134
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Unknown 8G
Bacchus
9
4 / 6 / 3
8,615
663
9,104
10,193
7,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 8 / 6
8,752
673
10,779
13,148
4,055
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
21
Kills
8
8
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
12
5.5
L
3
7
5
0.79
W
Fenrir
8
2
9
6.25
W
8
4
8
3
L
Bacchus
Unknown 8G
Bacchus
4
6
3
0.92
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,294
Damage
30,273
38,249
Taken
33,556
22,874
Mitigated
16,820
19,726
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,620
2,261
0
6,257
16,557
13,357
730
9,919
6,638
0
38,709
L
10,390
3,776
0
1,307
10,215
5,134
288
2,929
7,286
36,729
0
W
Fenrir
9,998
2,819
0
3,845
12,605
6,369
914
4,838
7,767
0
29,765
W
9,676
188
5,587
4,037
9,087
3,148
762
5,005
4,082
41,957
0
L
Bacchus
Unknown 8G
Bacchus
9,104
1,916
0
2,223
10,193
7,631
186
3,490
6,703
17,824
0
L
10,779
5,407
0
1,772
13,148
4,055
324
3,293
9,855
0
30,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,914
Gold Earned
26,074
158
Minions Killed
127
0
Camps Cleared
0
754,880
Distance Traveled
679,819
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,999
769
41
3
0
278,060
1
L
Vulcan
8,707
670
64
5
0
235,996
2
W
Fenrir
10,574
813
41
3
0
238,113
4
W
Hel
10,341
795
76
6
0
238,707
2
L
Bacchus
8,615
663
10
1
0
236,004
7
L
Ullr
8,752
673
53
4
0
207,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role