Player Matchup

Sol
Sol
Nineveh--918
Sol
Level 48
God Stats
1W - 4L
1,109 SR
Queue Stats
69W - 80L
806 Elo+
Party 1
Ullr
Ullr
ulvavothan
Ullr
Level 28
God Stats
6W - 12L
1,228 SR
Queue Stats
83W - 114L
1,169 Elo+
Party 1
Neith
Neith
xDoMx Elohim
Neith
Level 23
God Stats
7W - 5L
1,376 SR
Queue Stats
8W - 6L
1,728 Elo+
Solo
Team Averages
Level 33
1,238 SR
1,234 Elo+

VS

Team Averages
Level 50
1,346 SR
1,311 Elo+
Sun Wukong
Sun Wukong
AceZeta Prime
Sun Wukong
Level 65
God Stats
1W - 1L
1,268 SR
Queue Stats
21W - 29L
1,170 Elo+
Solo
Yemoja
Yemoja
DarkMessiah47
Yemoja
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GGK MoZeY
Hun Batz
Level 56
God Stats
5W - 11L
1,270 SR
Queue Stats
307W - 333L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 5
12,249
721
13,838
14,904
3,406
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
8 / 3 / 5
12,628
743
10,596
11,831
3,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
2 / 6 / 7
11,286
664
6,767
12,733
3,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceZeta Prime
Sun Wukong
15
8 / 3 / 4
12,736
749
9,128
15,238
9,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 9 / 6
10,695
629
11,841
17,512
13,055
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
GGK MoZeY
Hun Batz
12
7 / 6 / 3
11,738
690
9,619
14,126
5,374
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
15
Kills
16
16
Deaths
18
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AceZeta Prime
Sun Wukong
8
3
4
3.33
L
1
9
6
0.44
L
Hun Batz
GGK MoZeY
Hun Batz
7
6
3
1.42
W
5
7
5
1.07
W
8
3
5
3.5
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,201
Damage
30,588
39,468
Taken
46,876
10,513
Mitigated
27,684
11,053
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AceZeta Prime
Sun Wukong
9,128
2,054
0
1,618
15,238
9,255
606
5,744
9,494
0
49,439
L
11,841
921
1,293
1,305
17,512
13,055
27
5,546
11,966
43,809
0
L
Hun Batz
GGK MoZeY
Hun Batz
9,619
2,063
0
1,253
14,126
5,374
2,168
2,616
11,510
0
36,709
W
13,838
5,487
0
4,076
14,904
3,406
433
3,446
11,458
51,777
0
W
10,596
3,632
1,137
3,002
11,831
3,612
456
3,795
8,036
0
33,086
W
6,767
4,366
0
2,838
12,733
3,495
1,667
4,668
8,065
0
34,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,163
Gold Earned
35,169
186
Minions Killed
180
0
Camps Cleared
0
835,846
Distance Traveled
849,756
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,736
749
82
5
0
327,242
0
L
Yemoja
10,695
629
56
3
0
229,988
0
L
Hun Batz
11,738
690
42
2
0
292,526
2
W
Sol
12,249
721
73
4
0
257,017
4
W
Ullr
12,628
743
44
3
0
333,511
0
W
Neith
11,286
664
69
4
0
245,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role