Player Matchup

Yemoja
Yemoja
ImNotMace
Yemoja
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Sol
Sol
NICKRANK
Sol
Level 55
God Stats
38W - 25L
1,265 SR
Queue Stats
151W - 133L
1,120 Elo+
Party 3
Guan Yu
Guan Yu
YELLOWTESLATRUCK
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,363 Elo+
Party 2
Loki
Loki
aespyro
Loki
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,363 Elo+
Party 2
Khepri
Khepri
killudeadkitler
Khepri
Level 29
God Stats
2W - 1L
1,843 SR
Queue Stats
13W - 23L
1,198 Elo+
Solo
Team Averages
Level 28
1,522 SR
1,309 Elo+

VS

Team Averages
Level 20
1,441 SR
1,398 Elo+
Sun Wukong
Sun Wukong
EndNefric
Sun Wukong
Level 24
God Stats
1W - 5L
1,285 SR
Queue Stats
9W - 13L
1,457 Elo+
Party 1
Merlin
Merlin
FPReaper
Merlin
Level 16
God Stats
3W - 6L
1,449 SR
Queue Stats
18W - 24L
1,076 Elo+
Solo
Odin
Odin
FloydTactics
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Heimdallr
Heimdallr
dustmather
Heimdallr
Level 31
God Stats
6W - 7L
1,470 SR
Queue Stats
9W - 14L
1,457 Elo+
Party 1
Artemis
Artemis
jhonnlandeo
Artemis
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
80W - 97L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ImNotMace
Yemoja
12
1 / 2 / 3
8,308
489
4,168
8,356
4,138
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 4
7,973
469
10,219
11,317
3,536
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 9
9,234
543
10,875
10,298
9,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
aespyro
Loki
14
12 / 0 / 5
10,078
593
6,556
9,099
2,988
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 7
8,263
486
7,756
8,420
10,859
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EndNefric
Sun Wukong
10
1 / 4 / 1
6,226
366
2,923
9,295
5,846
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Boots

Boots

+6%
Movement Speed

Merlin
FPReaper
Merlin
13
2 / 8 / 1
7,805
459
9,693
10,977
3,312
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

9
0 / 5 / 3
6,125
360
4,110
10,569
6,885
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
dustmather
Heimdallr
10
1 / 8 / 1
6,364
374
5,016
11,939
4,013
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
jhonnlandeo
Artemis
12
3 / 3 / 0
7,142
420
8,485
8,008
2,814
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
28
Kills
7
7
Deaths
28
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EndNefric
Sun Wukong
1
4
1
0.38
L
Merlin
FPReaper
Merlin
2
8
1
0.31
L
0
5
3
0.3
W
Yemoja
ImNotMace
Yemoja
1
2
3
1.25
W
4
3
4
2
W
6
1
9
10.5
W
Loki
aespyro
Loki
12
0
5
14.5
L
Heimdallr
dustmather
Heimdallr
1
8
1
0.19
L
Artemis
jhonnlandeo
Artemis
3
3
0
1
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,574
Damage
30,227
47,490
Taken
50,788
31,173
Mitigated
22,870
19,224
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EndNefric
Sun Wukong
2,923
613
0
1,294
9,295
5,846
150
2,904
6,391
0
19,853
L
Merlin
FPReaper
Merlin
9,693
1,364
0
822
10,977
3,312
260
1,168
9,809
37,803
0
L
4,110
1,019
0
1,211
10,569
6,885
0
6,938
3,631
0
13,657
W
Yemoja
ImNotMace
Yemoja
4,168
381
3,508
3,321
8,356
4,138
1,086
1,325
7,031
20,983
0
W
10,219
2,286
0
2,906
11,317
3,536
3,467
843
10,474
52,987
0
W
10,875
2,113
498
3,718
10,298
9,652
729
5,722
4,576
0
44,806
W
Loki
aespyro
Loki
6,556
3,544
0
3,036
9,099
2,988
0
806
8,293
0
45,349
L
Heimdallr
dustmather
Heimdallr
5,016
3,205
210
2,039
11,939
4,013
905
4,058
7,881
0
29,244
L
Artemis
jhonnlandeo
Artemis
8,485
1,661
0
1,058
8,008
2,814
0
6,422
1,586
0
33,904
W
7,756
1,104
0
2,237
8,420
10,859
160
997
7,423
27,832
1,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
33,662
309
Minions Killed
189
0
Camps Cleared
0
1,467,789
Distance Traveled
1,232,677
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,226
366
22
1
0
265,566
4
L
Merlin
7,805
459
59
3
0
215,498
1
L
Odin
6,125
360
11
1
0
265,025
0
W
Yemoja
8,308
489
36
2
0
249,578
4
W
Sol
7,973
469
88
5
0
239,928
1
W
Guan Yu
9,234
543
74
4
0
339,822
1
W
Loki
10,078
593
74
4
0
324,942
0
L
Heimdallr
6,364
374
41
2
0
232,485
1
L
Artemis
7,142
420
56
3
0
254,103
0
W
Khepri
8,263
486
37
2
0
313,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role