Player Matchup

Chaac
Chaac
Diamond IV
Galvinx
Chaac
Diamond IV
Level 149
God Stats
23W - 27L
1,500 SR
Queue Stats
405W - 417L
2,296 MMR
Party 2
Rama
Rama
Diamond IV
Oxley V2
Rama
Diamond IV
Level 160
God Stats
4W - 6L
1,734 SR
Queue Stats
221W - 176L
2,547 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond III
SJW TheLegend27
Ao Kuang
Diamond III
Level 87
God Stats
30W - 8L
1,965 SR
Queue Stats
145W - 107L
2,567 MMR
Party 3
Kumbhakarna
Kumbhakarna
Diamond IV
Sting5822
Kumbhakarna
Diamond IV
Level 156
God Stats
1W - 5L
1,500 SR
Queue Stats
244W - 256L
2,273 MMR
Party 2
Ra
Ra
Diamond I
ayomayo69
Ra
Diamond I
Level 158
God Stats
22W - 12L
1,683 SR
Queue Stats
194W - 150L
2,787 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,676 SR
2,494 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,657 SR
2,432 MMR
Cabrakan
Cabrakan
Diamond V
Dr Flacko
Cabrakan
Diamond V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 147L
2,268 MMR
Solo
Merlin
Merlin
Diamond III
El Vizsn
Merlin
Diamond III
Level 155
God Stats
11W - 11L
1,921 SR
Queue Stats
499W - 441L
2,376 MMR
Solo
Achilles
Achilles
Platinum III
Markus7819
Achilles
Platinum III
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 130L
2,266 MMR
Party 1
Scylla
Scylla
Diamond IV
VI Markus
Scylla
Diamond IV
Level 159
God Stats
19W - 13L
1,863 SR
Queue Stats
397W - 390L
2,304 MMR
Party 1
Fenrir
Fenrir
Diamond IV
stephen6293
Fenrir
Diamond IV
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 44L
2,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Galvinx
Chaac
20
5 / 3 / 13
15,071
603
24,286
31,540
37,448
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
20
2 / 2 / 12
15,533
621
19,876
21,078
8,494
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
20
11 / 2 / 9
16,770
671
16,238
19,159
8,877
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
Sting5822
Kumbhakarna
17
2 / 3 / 18
14,244
570
8,335
25,202
24,870
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 2 / 15
16,605
664
20,831
13,981
8,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetHeimdallrPersephoneOdin

VS

Bans
SusanoThorAmaterasuJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dr Flacko
Cabrakan
14
1 / 10 / 2
10,350
414
7,582
25,940
34,138
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
El Vizsn
Merlin
18
1 / 8 / 3
11,619
465
21,213
16,016
6,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Markus7819
Achilles
18
2 / 3 / 4
11,837
473
13,790
24,371
39,815
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
VI Markus
Scylla
20
4 / 3 / 2
13,242
530
16,864
12,498
4,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
20
4 / 5 / 3
13,122
525
13,877
26,177
15,380
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
29
Kills
12
12
Deaths
29
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Dr Flacko
Cabrakan
1
10
2
0.2
L
Merlin
El Vizsn
Merlin
1
8
3
0.31
W
Chaac
Galvinx
Chaac
5
3
13
3.83
L
Achilles
Markus7819
Achilles
2
3
4
1.33
W
Rama
2
2
12
4
W
Ao Kuang
11
2
9
7.75
W
Kumbhakarna
Sting5822
Kumbhakarna
2
3
18
3.67
L
Scylla
VI Markus
Scylla
4
3
2
1.67
W
9
2
15
8.25
L
Fenrir
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,566
Damage
73,326
110,960
Taken
105,002
88,662
Mitigated
101,132
65,070
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Dr Flacko
Cabrakan
7,582
892
0
1,455
25,940
34,138
0
13,610
12,330
30,374
0
L
Merlin
El Vizsn
Merlin
21,213
450
0
706
16,016
6,985
0
10,206
5,810
111,480
0
W
Chaac
Galvinx
Chaac
24,286
5,499
0
18,992
31,540
37,448
1,198
9,385
21,081
1,545
103,149
L
Achilles
Markus7819
Achilles
13,790
5,176
0
6,044
24,371
39,815
0
9,796
14,575
195
76,087
W
Rama
19,876
17,125
0
10,545
21,078
8,494
3,849
9,083
11,995
0
152,625
W
Ao Kuang
16,238
3,401
0
9,707
19,159
8,877
3,599
6,475
12,684
106,149
0
W
Kumbhakarna
Sting5822
Kumbhakarna
8,335
845
0
1,961
25,202
24,870
1,149
13,304
11,898
26,239
0
L
Scylla
VI Markus
Scylla
16,864
1,233
0
1,516
12,498
4,814
0
3,755
8,743
104,987
0
W
20,831
1,249
15,759
8,106
13,981
8,973
2,682
7,607
6,374
139,608
0
L
Fenrir
13,877
4,505
0
7,612
26,177
15,380
0
9,252
16,925
0
108,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,223
Gold Earned
60,170
751
Minions Killed
675
0
Camps Cleared
0
2,485,905
Distance Traveled
2,204,558
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,350
414
47
2
0
409,064
6
L
Merlin
11,619
465
189
8
0
368,519
3
W
Chaac
15,071
603
151
6
0
506,001
4
L
Achilles
11,837
473
122
5
0
456,741
2
W
Rama
15,533
621
201
8
0
433,576
6
W
Ao Kuang
16,770
671
144
6
0
542,591
5
W
Kumbhakarna
14,244
570
21
1
0
488,018
7
L
Scylla
13,242
530
152
6
0
436,957
3
W
Ra
16,605
664
234
9
0
515,719
4
L
Fenrir
13,122
525
165
7
0
533,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role