Player Matchup

Ganesha
Ganesha
Bronze III
DopeMW
Ganesha
Bronze III
Level 77
God Stats
2W - 3L
1,506 SR
Queue Stats
37W - 32L
1,325 MMR
Party 2
Vulcan
Vulcan
Silver IV
DrDevansmells
Vulcan
Silver IV
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 9L
1,336 MMR
Party 2
Hou Yi
Hou Yi
Silver IV
TeHFLex-
Hou Yi
Silver IV
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 27L
1,393 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,502 SR
1,351 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,454 SR
1,452 MMR
Izanami
Izanami
Bronze I
Aravane
Izanami
Bronze I
Level 114
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 9L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver IV
Arnos
Xing Tian
Silver IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 MMR
Party 1
Persephone
Persephone
Silver I
xVashon
Persephone
Silver I
Level 68
God Stats
65W - 61L
1,578 SR
Queue Stats
283W - 282L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DopeMW
Ganesha
16
0 / 4 / 18
16,208
648
17,083
27,490
36,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
6 / 7 / 7
15,693
628
23,701
18,146
6,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
TeHFLex-
Hou Yi
19
15 / 4 / 4
17,782
711
17,298
21,531
8,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AphroditeMerlinHerculesBastetBacchus

VS

Bans
HeimdallrArtemisYemojaMedusaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aravane
Izanami
16
9 / 9 / 2
17,169
687
18,791
23,009
6,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Arnos
Xing Tian
15
2 / 5 / 10
16,830
673
12,660
29,351
37,065
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
xVashon
Persephone
16
4 / 7 / 8
16,764
671
25,330
20,596
5,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
21
Kills
15
15
Deaths
21
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aravane
Izanami
9
9
2
1.11
W
Xing Tian
Arnos
Xing Tian
2
5
10
1.4
L
Ganesha
DopeMW
Ganesha
0
4
18
2.25
L
6
7
7
1.36
L
Hou Yi
TeHFLex-
Hou Yi
15
4
4
4.25
W
Persephone
xVashon
Persephone
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,082
Damage
56,781
67,167
Taken
72,956
51,622
Mitigated
49,669
7,355
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aravane
Izanami
18,791
12,751
1,012
1,489
23,009
6,787
2,856
12,638
10,371
0
86,888
W
Xing Tian
Arnos
Xing Tian
12,660
1,376
0
853
29,351
37,065
245
16,461
12,890
36,202
0
L
Ganesha
DopeMW
Ganesha
17,083
526
0
1,739
27,490
36,327
0
14,407
13,083
53,244
1,235
L
23,701
4,213
0
2,010
18,146
6,669
0
11,777
6,369
83,287
0
L
Hou Yi
TeHFLex-
Hou Yi
17,298
6,456
291
3,315
21,531
8,626
2,509
11,858
9,673
0
82,108
W
Persephone
xVashon
Persephone
25,330
145
304
4,175
20,596
5,817
675
11,087
9,509
78,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,683
Gold Earned
50,763
283
Minions Killed
286
0
Camps Cleared
0
1,353,466
Distance Traveled
1,257,640
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,169
687
135
5
0
389,824
0
W
Xing Tian
16,830
673
39
2
0
446,589
4
L
Ganesha
16,208
648
12
0
0
445,389
11
L
Vulcan
15,693
628
124
5
0
493,541
10
L
Hou Yi
17,782
711
147
6
0
414,536
8
W
Persephone
16,764
671
112
4
0
421,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role