Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 20
God Stats
20W - 18L
1,570 SR
Queue Stats
307W - 311L
1,495 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,442 Elo+
Solo
Ravana
Ravana
CapnPootyTang
Ravana
Level 8
God Stats
4W - 3L
1,725 SR
Queue Stats
20W - 30L
1,605 Elo+
Party 1
Loki
Loki
Dc3445
Loki
Level 29
God Stats
15W - 12L
1,472 SR
Queue Stats
206W - 197L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
beastlee1234
Kuzenbo
Level 69
God Stats
9W - 11L
1,500 SR
Queue Stats
305W - 349L
1,385 Elo+
Party 1
Team Averages
Level 27
1,553 SR
1,499 Elo+

VS

Team Averages
Level 23
1,480 SR
1,472 Elo+
Da Ji
Da Ji
AngelicMafia
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Duelking
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
JosiahtheGreat_
Anhur
Level 29
God Stats
8W - 11L
1,603 SR
Queue Stats
93W - 122L
1,566 Elo+
Solo
King Arthur
King Arthur
StickManTopHat
King Arthur
Level 6
God Stats
1W - 6L
1,296 SR
Queue Stats
46W - 46L
1,185 Elo+
Solo
Thor
Thor
hurtadoCd123
Thor
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
317W - 318L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
18 / 3 / 1
17,225
594
26,913
25,676
16,026
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
 
Bellona
12
0 / 4 / 1
10,028
346
293
11,345
5,343
18
6 / 4 / 2
12,899
445
6,893
10,263
3,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
Dc3445
Loki
20
10 / 3 / 3
14,794
510
14,698
12,769
5,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
beastlee1234
Kuzenbo
20
5 / 0 / 7
13,355
461
13,195
11,331
17,311
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 4
12,360
426
12,735
21,005
8,705
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Duelking
Kukulkan
17
3 / 10 / 4
12,044
415
7,783
12,857
4,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
1 / 8 / 3
10,604
366
9,547
16,540
6,271
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
StickManTopHat
King Arthur
19
5 / 6 / 1
12,821
442
12,452
24,049
27,773
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 7 / 1
11,373
392
4,975
16,632
6,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
39
Kills
14
14
Deaths
39
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
18
3
1
6.17
W
Bellona
 
Bellona
0
4
1
0.13
L
4
8
4
0.75
W
6
4
2
1.75
W
Loki
Dc3445
Loki
10
3
3
3.83
L
Kukulkan
Duelking
Kukulkan
3
10
4
0.5
L
1
8
3
0.31
L
King Arthur
StickManTopHat
King Arthur
5
6
1
0.92
W
Kuzenbo
beastlee1234
Kuzenbo
5
0
7
8.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,992
Damage
47,492
71,384
Taken
91,083
47,906
Mitigated
53,204
17,500
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
26,913
20,325
0
8,006
25,676
16,026
8,691
829
24,847
0
133,996
W
Bellona
 
Bellona
293
183
0
125
11,345
5,343
168
3,612
7,733
0
21,911
L
12,735
2,552
0
803
21,005
8,705
1,249
4,914
15,421
0
62,817
W
6,893
2,295
0
1,174
10,263
3,627
4,478
223
10,040
0
33,233
W
Loki
Dc3445
Loki
14,698
5,501
0
5,092
12,769
5,599
547
2,143
10,626
0
86,883
L
Kukulkan
Duelking
Kukulkan
7,783
673
0
313
12,857
4,434
799
538
11,808
56,344
0
L
9,547
3,775
433
2,135
16,540
6,271
456
5,878
10,592
0
64,584
L
King Arthur
StickManTopHat
King Arthur
12,452
2,736
0
3,514
24,049
27,773
448
841
22,007
0
72,054
W
Kuzenbo
beastlee1234
Kuzenbo
13,195
4,616
0
3,103
11,331
17,311
2,447
976
10,355
62,640
1,313
L
4,975
1,009
0
2,060
16,632
6,021
0
367
15,651
0
80,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,301
Gold Earned
59,202
528
Minions Killed
575
0
Camps Cleared
0
2,450,575
Distance Traveled
2,154,002
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,225
594
235
8
0
555,869
6
W
Bellona
10,028
346
24
1
0
390,851
0
L
Da Ji
12,360
426
120
4
0
496,010
8
W
Ravana
12,899
445
52
2
0
534,501
2
W
Loki
14,794
510
126
4
0
439,113
12
L
Kukulkan
12,044
415
99
3
0
375,269
1
L
Anhur
10,604
366
122
4
0
386,329
4
L
King Arthur
12,821
442
108
4
0
456,853
0
W
Kuzenbo
13,355
461
91
3
0
530,241
1
L
Thor
11,373
392
126
4
0
439,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role